Icicle Wave: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Icicle Wave}}
<div style="float: right">{{#ev:youtube|YXkyNcXByAY|300}}</div>
<div style="float: right">{{#ev:youtube|YXkyNcXByAY|400}}</div>
{| cellpadding="5" style="border: 0"
{| cellpadding="5" style="border: 0"
|-
|-
| [[Image:IW.png]]<br>  
| [[File:IW.png]]<br>  
| '''[Active]''' Aisha brings forth a quick-lengthening road of ice which may frostbite opponents over a distance.
| {{SkillType|A}} Unleash a wave of ice that moves forward in a single direction.
|}
|}
<br>
== Requirements ==


<br>
== Requirements  ==


{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|- style="background:#EE82EE"
|-
! Class     !! Master !! Level Required !! SP Cost Per Level !! Alternative
! Class             !! Master !! Level Required !! SP Cost Per Level !! Alternative
|-
|-
| [[Aisha]] || Lv. 20 || 5 - 38         || 2                || [[Fire Road]]
| [[Aisha]] || Lv. 20 || 5        || 2                || [[Flame Wave]]
|}
|}


<br>
<br>
== Skill Information  ==
== Skill Information  ==
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:#EE82EE"
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=2 | Damage !! rowspan=2 | Road Duration (Range) !! colspan=2 | {{se|094|Ice}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! Skill Level !! Level Required !! Rod Damage (Physical) !! Road Damage (Magical) !! Road Duration (Range) !! Frostbite Chance
|-
! Frostbite Time
! Staff Hit (Physical) !! Road Damage (Magical) !! Action Speed Decrease !! Duration
! MP
|-
! Cooldown
| align="left" | 1 || rowspan="3" | 5 || 69.0% || 308% || 1.0 Seconds || rowspan="30" | 25% || rowspan="30" | 6 Seconds || rowspan="30" | 30 MP || rowspan="30" | 4 Seconds
|-
| align="left" | 2 || 70.5% || 315% || rowspan=2 | 1.1 Seconds
|-
| align="left" | 3 || 72.0% || 322%
|-
| align="left" | 4 || 6 || 73.6% || 329% || rowspan=2 | 1.2 Seconds
|-
| align="left" | 5 || 8 || 75.2% || 336%
|-
| align="left" | 6 || 10 || 76.7% || 343% || rowspan=2 | 1.3 Seconds
|-
| align="left" | 7 || 12 || 78.3% || 350%
|-
| align="left" | 8 || 14 || 79.8% || 357% || rowspan=2 | 1.4 Seconds
|-
|-
| align="left" | 1 || 5 || 69.0% || 308% || 1.0 Seconds || 25%
| align="left" | 9 || 16 || 81.4% || 363%
| rowspan="25" | 5 Seconds
| rowspan="25" | 30 MP
| rowspan="25" | 4 Seconds
|-
|-
| align="left" | 2 || 5 || 70.5% || 315% || 1.1 Seconds || 27%
| align="left" | 10 || 18 || 82.9% || 370% || rowspan=2 | 1.5 Seconds
|-
|-
| align="left" | 3 || 5 || 72.0% || 322% || 1.1 Seconds || 29%
| align="left" | 11 || 20 || 84.5% || 377%
|-
|-
| align="left" | 4 || 6 || 73.6% || 329% || 1.2 Seconds || 31%
| align="left" | 12 || 22 || 86.0% || 384% || rowspan=2 | 1.6 Seconds
|-
|-
| align="left" | 5 || 8 || 75.2% || 336% || 1.2 Seconds || 33%
| align="left" | 13 || 24 || 87.6% || 391%
|-
|-
| align="left" | 6 || 10 || 76.7% || 343% || 1.3 Seconds || 35%
| align="left" | 14 || 26 || 89.1% || 398% || rowspan=2 | 1.7 Seconds
|-
|-
| align="left" | 7 || 12 || 78.3% || 350% || 1.3 Seconds || 37%
| align="left" | 15 || 28 || 90.7% || 405%
|-
|-
| align="left" | 8 || 14 || 79.8% || 357% || 1.4 Seconds || 39%
| align="left" | 16 || 30 || 92.2% || 412% || rowspan=2 | 1.8 Seconds
|-
|-
| align="left" | 9 || 16 || 81.4% || 363% || 1.4 Seconds || 41%
| align="left" | 17 || 32 || 93.8% || 419%
|-
|-
| align="left" | 10 || 18 || 82.9% || 370% || 1.5 Seconds || 43%
| align="left" | 18 || 34 || 95.3% || 426% || rowspan=2 | 1.9 Seconds
|-
|-
| align="left" | 11 || 20 || 84.5% || 377% || 1.5 Seconds || 45%
| align="left" | 19 || 36 || 96.9% || 433%
|-
|-
| align="left" | 12 || 22 || 86.0% || 384% || 1.6 Seconds || 47%
| align="left" | 20 (M) || 38 || 98.4% || 440% || rowspan=2 | 2.0 Seconds
|-
|-
| align="left" | 13 || 24 || 87.6% || 391% || 1.6 Seconds || 49%
| align="left" | 21 || rowspan="10" | -* || 100% || 447%
|-
|-
| align="left" | 14 || 26 || 89.1% || 398% || 1.7 Seconds || 51%
| align="left" | 22 || 102% || 454% || rowspan=2 | 2.1 Seconds
|-
|-
| align="left" | 15 || 28 || 90.7% || 405% || 1.7 Seconds || 53%
| align="left" | 23 || 103% || 460%
|-
|-
| align="left" | 16 || 30 || 92.2% || 412% || 1.8 Seconds || 55%
| align="left" | 24 || 105% || 467% || rowspan=2 | 2.2 Seconds
|-
|-
| align="left" | 17 || 32 || 93.8% || 419% || 1.8 Seconds || 57%
| align="left" | 25 || 106% || 474%
|-
|-
| align="left" | 18 || 34 || 95.3% || 426% || 1.9 Seconds || 59%
| align="left" | 24 || % || 481% || rowspan=2 | 2.3 Seconds
|-
|-
| align="left" | 19 || 36 || 96.9% || 433% || 1.9 Seconds || 61%
| align="left" | 25 || % || 488%
|-
|-
| align="left" | 20 (M) || 38 || 98.4% || 440% || 2.0 Seconds || 63%
| align="left" | 24 || % || 495% || rowspan=2 | 2.4 Seconds
|-
|-
| align="left" | 21 || (40) || 100% || 447% || 2.0 Seconds || 65%
| align="left" | 25 || % || 502%
|-
|-
| align="left" | 22 || -- || 102% || 454% || 2.1 Seconds || 67%
| align="left" | 24 || % || 509% || 2.5 Seconds
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories, and titles.
<br>
 
== Other Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha"
|-
|-
| align="left" | 23 || -- || 103% || 460% || 2.1 Seconds || 69%
! rowspan=2 | PvP Damage Modifier !! colspan=2 | MP Gain per Hit !! rowspan=2 | Invincibility Interval
|-
|-
| align="left" | 24 || -- || 105% || 467% || 2.2 Seconds || 71%
! PvP !! PvE
|-
|-
| align="left" | 25 || -- || 106% || 474% || 2.2 Seconds || 73%
| 0.6 || ?? MP || ?? MP || 0 Seconds
|}
|}
<br>


== [[Skill Notes|Skill Note]] ==
{{SkillNoteText|Icicle Wave}}
<br>
<br>
== Tips and Details ==
== Tips and Details ==
* The road has a chance to apply weapon [[elements]] like normal attacks.
*The wave has a chance to apply weapon [[Attributing Equipment|Elements]] like normal attacks.
* Listed frostbite chance is as writtenIn both training room and field test the actual chance is constant and is around 20%
*Unlike [[Flame Wave]], '''Icicle Wave''' is not dash cancellable.
**This causes '''Icicle Wave''' to be more difficult to follow up with.
*The wave of ice will always turn in the direction of the ground as long as there is a turn, but it will never go from a higher place and be carried to a lower place. (ex. casted on a higher platform and hits the edge, does not continue to what is beneath, keeps going straight in the air.) The same is true for [[Flame Wave]].
<br>


==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Aisha updates-table"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*'''Icicle Wave''' added.
|-
| 07/04/2013 || 07/04/2013 || align="left" |
*{{buff|Changed so it gives similar damage to [[Flame Wave]].}}
|-
| 07/11/2013 || - || align="left" |
*{{buff|Now will always inflict debuff.}}
*{{buff|Attack speed reduction added.}}
*{{nerf|DoT damage removed.}}
|-
| 08/06/2015 || 01/13/2016 || align="left" |
*'''Icicle Wave''' deleted.
|}
<br>
<br>
== Updates ==
 
*7/4/2013 KR
== Alternative Names ==
**Changed so it gives similar damage to [[Fire Road]].
{{AlternateLanguages
<br>
|Color={{ColorSel|CharLight|Aisha}}
{{AiKRSkills}}
|KR=아이시클 웨이브    |KRName=Icicle Wave
|FR=Vague de glace |FRName=Ice Wave
|UK=Ice Wave
|DE=Eiswelle|DEName=Ice Wave
|CN=冰霜路径 |CNName=Icicle Piercing
}}
 
[[Category: Active Skills]][[Category:Deleted Skills]]
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