Haze Explosion: Difference between revisions

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<div style="float: right;">{{#ev:youtube|E4C7ztuENFU|300}}</div>
__NOTOC__{{Languages|Haze Explosion}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{{#ev:youtube|6Wrt5NkhrVc|400|right}}
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:WTactive1.png]]<br>  
| [[File:WTactive1.png]]  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Raven preforms an overhead smash with his nasod arm, and then triggers an explosion, recoiling his arm back, debuffing enemies with evasion reduction.
| {{SkillType|A}} Attack enemies using gunpowder.<br>Smoke is left behind where the gunpowder exploded, causing various harmful effects.
|-
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| {{SkillText|True|MPCooldown}}
|}
|}
<br>
<br>
== Prerequisites  ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Requirements ==
 
 
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Class'''</center>
! Class !! Level Required
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Master'''</center>
|style="border-style: solid; border-width: 1px; background-color:lightgrey"| <center>'''Skill Requirement'''</center>
|-
|-
| [[Weapon Taker]]
| [[Weapon Taker]] || 15
| <center>Lv5</center>
| <center>40SP</center>
|}
|}
<br>
<br>
== Skill Information ==
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
|-
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Skill Lv'''
! rowspan=2 | Mode !! rowspan=2 | Explosion (Magical) !! colspan=2 | {{se|100|Fog||ed}}
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Max Hits'''
! rowspan="2" |Fog Duration!! rowspan="2" | MP Usage !! rowspan=2 | Cooldown
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Damage'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Dodge Reduction'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Debuff Duration'''
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | <span style="font-weight: bold;">MP Usage</span><br>
! scope="col" style="border-style: solid; border-width: 1px; background-color:lightgrey" | '''Cool Down'''
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 1
! Action / Movement<br>Speed Decrease !! Duration
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 1
|-
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 263%
| colspan="7" | '''Normal'''
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 10%
|-
| align="center" style="border-style: solid; border-width: 1px;" rowspan="1" | 4s
| {{PvE}} || 891% || rowspan=2 | 50% || rowspan=2 | 1.25 Seconds
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 30mp
| rowspan="2" |3.75 Seconds|| rowspan="2" | 30 MP || rowspan=2 | 5 Seconds
| align="center" style="border-style: solid; border-width: 1px;" rowspan="5" | 5s
 
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 2
| {{PvP}} || 270%
| align="center" rowspan="1" | 292%
| align="center" rowspan="1" | 20%
| align="center" rowspan="1" | 5s
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 3
| colspan="7" | '''[Enhanced]'''
| align="center" rowspan="1" | 324%
| align="center" rowspan="1" | 30%
| align="center" rowspan="1" | 6s
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 4
| {{PvE}} || 891% || rowspan=2 | 50% || rowspan=2 | 1.25 Seconds
| align="center" rowspan="1" |  
| rowspan="2" |3.75 Seconds|| rowspan="2" | 24 MP || rowspan=2 | 4 Seconds
| align="center" rowspan="1" | 40%
| align="center" rowspan="1" | 7s
|-
|-
| align="center" style="border-style: solid; border-width: 1px;" | 5 (M)
| {{PvP}} || 270%
| align="center" rowspan="1" | 400%
| align="center" rowspan="1" | 50%
| align="center" rowspan="1" | 8s
|}
|}
<br>
== [[Skill Traits]] ==
{{Traits|Raven|Haze Explosion|Empowered, Persistent|130|25}}
<br>
== Total Damage ==
{{Damage|true|Raven
|dmg=891
|pvp_dmg=270
|empowered=1.3
|passive_define1=1.2, 1.2, Victory Survival Strategy
|suffix1=Used midair
}}
<br>
== Related Skills ==
{{SkillTable|
VTM.png; Victory Survival Strategy;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*This skill is affected by [[Air Slicer]].
*When used in the air after learning [[Victory Survival Strategy]], you will be propelled slightly up after the skill is used, in an identical fashion to the final hit of {{CDRU}}{{CZ}}{{CX}}{{CX}}.
**The skill can follow up very neatly after any of your aerial command attacks if close enough to an enemy, or immediately after [[Flame Sword]].
***For some reason while [[Flame Sword]] can be used at any point after this skill in midair, this skill can only be used directly after [[Flame Sword]], and not while falling.
*The smoke does no damage nor inflict any hitstun, but the "hit" sound effect still plays for enemies inside it, for a total of 15 times. Every time an enemy is "hit" the debuff's duration will reset, resulting in a total debuff duration of 5 seconds.
**Despite the hit sound, when using the '''Persistent''' trait, only the explosion will reduce Knockdown, the smoke will not.
<br>


{{Template:WTSkills}}
== Old Version ==
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;" class="wikitable"
|-
! width="300px" | Video
! Description
|-
|{{#ev:youtube|zFwefCmXvVM|300}}
| Between its initial release and the 08/06/2015 KR patch, '''Haze Explosion''' did not create a haze which decreased Action and Movement Speed, instead inflicting a debuff which decreased Evasion.
*It did have a [[Skill Notes|Skill Note]] which did cause it to create a smoke cloud which did additional damage.
|}
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
! colspan=2 | Date !! colspan=2 | Changes
|-
! KR !! NA !! PvE !! PvP
|-
| 01/12/2012 || 03/13/2013 || colspan=2 align="left" |
*'''Haze Explosion''' added.
|-
| 03/29/2012 || - || colspan=2 align="left" |
*{{buff|Damage increased}}
|-
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |
*Creates smoke that causes various debuffs
|-
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{nerf|Damage decreased}}
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Damage increased}}
| align="left" |
*No alterations made
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|Damage increased}}
|-
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |
*{{nerf|Damage decreased}}
|}
<br>
 
== Alternative Names ==
{{AlternateLanguages
|Color={{ColorSel|CharLight|Raven}}   
|KR=연무 폭파          |KRName=Barrage Attack 
|FR=Fumigène |FRName=Smoke Grenade
|UK=Smoke Explosion
|JP=ブラストヘイズ |JPName=Blast Haze
|CN=烟幕爆炸 |CNName=Smoke Explosion
|IT=Esplosione di Fumo |ITName=Smoke Explosion
|DE=Rauchexplosion |DEName=Smoke Explosion
|ES=Explosión de humo |ESName=Smoke Explosion
|PL=Dymna Eksplozja |PLName=Smoke Explosion
}}
<br>
{{SkillNav - Weapon Taker}}
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