Harpoon Spear: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Harpoon Spear}}
{{Languages|Harpoon Spear}}
{{ForceSkillTabs
<div style="float: right;">{{#ev:youtube|aIHD2bLGH3s|300}}</div>
|Character=Raven
}}
<div style="float: right;">
{{tabs
|name=True
|divclass=forceland
|tab1=Normal
|contents1=
{{#ev:youtube|aIHD2bLGH3s|400}}
|tab2=[Enhanced]
|contents2=
{{#ev:youtube|w95Gen-OvP8|400}}
}}
</div>
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding=5 style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
| [[Image:HarpSpear.png]]  
| [[File:HarpSpear.png]]  
| '''[Special Active]''' Raven launches a gigantic fireball towards the ground. The fireball then travels along the ground, pushing while constantly damaging any enemy caught in its path. <br> Overheating will cause the fireball to change shape and deal more damage.
| {{SkillType|SA|S}} Shoot firebombs downwards with chain explosions in a line. (Can only be activated midair)
|-
|
| {{SkillText|Overheat}}
|-
|
| {{SkillText|True|HarpoonSpear}}
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#D3D3D3"
 
! Class           !! Master !! Level Required !! SP Cost per Level
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|-
! Class !! Level Required
|-
|-
| [[Weapon Taker]] || Lv. 20 || 25            || 3       
| [[Weapon Taker]] || 15
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
<tabber>
<div class="long-table">
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#D3D3D3"
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="6" | Damage (Magical) !! colspan="3" | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|- style="background:#D3D3D3"
! colspan="2" | Spear !! colspan="2" | Initial Explosion !! colspan="2" | Chain Bursts !! rowspan="2" | Spear !! rowspan="2" | Initial Explosion !! rowspan="2" |  Chain Bursts
|- style="background:#D3D3D3"
! Normal !! Overheat !! Normal !! Overheat !! Normal !! Overheat
|-
| align="left" | 1 || rowspan="2" | 25 || 117% || 163% || 1989% || 2785% || 46% || 65% || rowspan="18" | 1 || rowspan="18" | 1 || rowspan="18" | 7 || rowspan="18" | 200 MP || rowspan="18" | 10 Seconds
|-
| align="left" | 2 || 121% || 168% || 2054% || 2876% || 47% || 67%
|-
| align="left" | 3 || 26 || 125% || 174% || 2118% || 2966% || 49% || 69%
|-
| align="left" | 4 || 29 || 128% || 179% || 2183% || 3057% || 50% || 71%
|-
| align="left" | 5 || 32 || 132% || 184% || 2248% || 3147% || 52% || 73%
|-
| align="left" | 6 || 35 || 136% || 189% || 2312% || 3238% || 53% || 76%
|-
| align="left" | 7 || 38 || 140% || 195% || 2377% || 3328% || 55% || 78%
|-
| align="left" | 8 || 41 || 144% || 200% || 2441% || 3419% || 56% || 80%
|-
| align="left" | 9 || 44 || 147% || 205% || 2506% || 3509% || 58% || 82%
|-
| align="left" | 10 || 47 || 151% || 211% || 2571% || 3600% || 59% || 84%
|-
| align="left" | 11 || 50 || 155% || 216% || 2635% || 3690% || 61% ||  86%
|-
|-
| align="left" | 12 || 53 || 159% || 221% || 2700% || 3781% || 62% || 88%
! rowspan="3" | Mode !! colspan="8" | Damage (Magical) !! colspan=5 | Max Hits !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
|-
|-
| align="left" | 13 || 56 || 163% || 227% || 2765% || 3871% || 64% || 90%
! colspan=4 | Normal !! colspan=4 | Overheat !! rowspan=2 | Fire Bomb Hit !! rowspan=2 | Initial Explosion !! rowspan=2 | Chain Bursts !! colspan=2 | Additional Explosion
|-
|-
| align="left" | 14 || 59 || 166% || 232% || 2829% || 3962% || 65% || 92%
! Fire Bomb Hit !! First Explosion !! Chain Explosion !! Additional Explosion !! Fire Bomb Hit !! First Explosion !! Chain Explosion !! Additional Explosion !! Normal !! Overheat
|-
| colspan=16 | '''Normal'''
|-
|-
| align="left" | 15 || 62 || 170% || 237% || 2894% || 4052% || 67% || 95%
| {{PvE}} || 1777% || 2041% || 229% || rowspan=2 | N/A || 2470% || 2837% || 318% || rowspan=2 | N/A || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 7 || rowspan=2 colspan=2 | N/A || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 16 || 65 || 174% || 242% || 2959% || 4143% || 68% || 97%
| {{PvP}} || 677% || 777% || 87% || 941% || 1080% || 120%
|-
| colspan=16 | '''[Enhanced]'''
|-
|-
| align="left" | 17 || 68 || 178% || 248% || 3023% || 4233% || 70% || 99%
| {{PvE}} || 1777% || 2041% || 229% || 57% || 2470% || 2837% || 318% || 80% || rowspan=2 | 2 || rowspan=2 | 1 || rowspan=2 | 6 || rowspan=2 | 3 || rowspan=2 | 18 || rowspan=2 | 200 MP || rowspan=2 | 14 Seconds
|-
|-
| align="left" | 18 || 71 || 182% || 253% || 3088% || 4324% || 71% || 101%
| {{PvP}} || 677% || 777% || 87% || 21% || 941% || 1080% || 120% || 30%
|}
|}
|-|
</div>
KR=
<br>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:#D3D3D3"
== [[Skill Traits]] ==
! rowspan="3" | Skill Level !! rowspan="3" | Level Required !! colspan="6" | Damage (Magical) !! rowspan="3" | MP Usage !! rowspan="3" | Cooldown
{{Traits|Raven|Harpoon Spear|Heavy, Ruthless|cd=14}}
|- style="background:#D3D3D3"
<br>
! colspan="2" | Spear !! colspan="2" | Initial Explosion !! colspan="2" | Chain Bursts
 
|- style="background:#D3D3D3"
== Total Damage ==
! Normal !! Overheat !! Normal !! Overheat !! Normal !! Overheat
{{Damage|true|Raven
|dmg=1777, 2041, 229, 57
|pvp_dmg=677, 777, 87, 21
|awk_dmg=i, 2470, 2837, 318, 80
|pvp_awk_dmg=i, 941, 1080, 120, 30
|hits=2, 1, 6, 3
|awk_hits=1, 1, 1, 6, 18
|awk_alias=Overheat
|heavy=true
}}
*Damage calculations do not include {{tt|ground impact hit|See [[#Tips and Details|Tips and Details]]}}.
<br>
 
==Related Skills==
{{SkillTable|
MercenaryBehavior.png; Mercenary Behavior;
VTM.png; Victory Survival Strategy;
AOM.png; Overheat Mode Activated! Locked-Expert;
Nova Imperator - Passive 2.png; Master of Warfare;
}}
<br>
 
== Tips and Details ==
*The spear itself deals an unlisted 50% (19% in PvP) Magical Damage upon impact with the ground. This is not affected by Overheat.
*'''First Explosion''' damage is applied once to every enemy hit regardless of when they are hit by the skill.
*The '''Fire Bomb Hit''''s second hit occurs roughly halfway through the skill, and it will always do normal damage, even when Overheated.
*At '''[Enhanced]''', the skill actually loses a '''Chain Burst''' hit in return for the '''Additional Explosion''' hits.
**As a result, without Overheat it will actually do slightly ''less'' damage than non-[Enhanced], due to the '''Additional Explosion''' only occurring 3 times and not making up for the damage lost.
*The skill will follow paths and stops at walls, allowing you to easily do full damage to any cornered enemies.
*[[Harpoon Spear]] can be used immediately after '''Raven''''s mid-air commands/Actives and vice versa.
<br>
 
== Trivia ==
*The ground wave is similar to [[Deadly Chaser]]'s [[Rumble Shot]].
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
|-
| align="left" | 1 || rowspan="2" | 25 ||  ||  ||  ||  ||  ||  || rowspan="18" | 200 MP || rowspan="18" | 10 Seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 2 ||  ||  ||  ||  ||  || 
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 3 || 26 ||  ||  ||  ||  ||  || 
| 01/12/2012 || 03/13/2013 || colspan=2 align="left" |  
*'''Harpoon Spear''' added.
|-
|-
| align="left" | 4 || 29 ||  ||  ||  ||  ||  || 
| 03/29/2012 || - || colspan=2 align="left" |  
*Fixed an error that makes Raven fire the harpoon onto a platform above Raven instead of on base ground where it was intended.
|-
|-
| align="left" | 5 || 32 ||  ||  ||  ||  ||  ||
| 08/23/2012 || - || colspan=2 align="left" |
*{{buff|Increased damage output}}
*Added overheat feature to skill
|-
|-
| align="left" | 6 || 35 ||  ||  ||  ||  ||  || 
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*Biggest hit damage changed from last hit to first hit
|-
|-
| align="left" | 7 || 38 ||  ||  ||  ||  ||  || 
| 05/28/2015 || - || colspan=2 align="left" |
*Fixed bug where flames was hitting targets that are one floor above.
|-
|-
| align="left" | 8 || 41 ||  ||  ||  ||  ||  || 
| 07/23/2015 || 12/16/2015 || colspan=2 align="left" |
*Fixed Harpoon Spear's first hit not doing damage sometimes in [[Perkisas's Ruins]].
|-
|-
| align="left" | 9 || 44 ||  ||  ||  ||  ||  ||
| 08/13/2015 || - || colspan=2 align="left" |
*{{buff|Initial explosion damage increased}}
|-
|-
| align="left" | 10 || 47 ||  ||  ||  ||  ||  || 
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |
*'''Enhanced''' trait changed to '''Heavy'''.
|-
|-
| align="left" | 11 || 50 ||  ||  ||  ||  ||  || 
| 04/07/2016 || - || colspan=2 align="left" |
*Tooltip error fixed
|-
|-
| align="left" | 12 || 53 ||  ||  ||  ||  || ||
| 11/16/2016 || - || colspan=2 align="left" |
*{{buff|Spear damage increased}}
*{{buff|Chain explosions damage increased}}
*{{nerf|Initial explosion damage decreased}}
|-
|-
| align="left" | 13 || 56 ||  ||  ||  ||  || ||
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*{{buff|Spear damage increased}}
*{{nerf|Initial explosion damage decreased}}
*{{nerf|Chain explosions damage decreased}}
|-
|-
| align="left" | 14 || 59 || 166% || 232% || 2829% || 3962% || 65% || 92%
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Damage increased}}
| align="left" |
*None
|-
|-
| align="left" | 15 || 62 || 170% || 237% || 2894% || 4052% || 67% || 95%
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|Chain burst damage increased}}
|-
|-
| align="left" | 16 || 65 || 174% || 242% || 2959% || 4143% || 68% || 97%
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Chain explosions damage increased}}
*{{buff|Initial explosion damage increased}}
*{{nerf|Fire Bomb damage decreased}}
|-
|-
| align="left" | 17 || 68 ||  ||  ||  ||  ||  ||
| 04/05/2018 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 18 || 71 ||  ||  ||  ||  ||  ||
| 08/01/2019 || 08/14/2019 || colspan=2 align="left" |
*{{buff|Invincible until the skill is finished.}}
|}
|}
</tabber>
<br>


== [[Skill Note]] ==
'''Name:''' Demolish (육참골단)
'''Description:''' Harpoon Spear explosion distance increased by 30%.
*Increased range also increases the maximum hits of the chain bursts by 30%.
**The last hit of the extra chain bursts does not Knock Down.
<br>
<br>


== Tips and Details ==
==Alternative Names ==
*'''Harpoon Spear''' can ''only'' be activated in mid-air.
{{AlternateLanguages
**[[Harpoon Spear]] can be used immediately after Raven's mid-air combos and actives.
|Color={{ColorSel|CharLight|Raven}}
**'''Harpoon Spear''' is affected by [[Air Slicer]].
|KR=하푼 스피어            |KRName=Harpoon Spear
*The explosions and chain burst have a enormous initial range.
|JP=ハープーンスピア |JPName=Harpoon Spear
*Even for far targets, the 1st hit of the chain burst will be the initial damage.
|CN=鱼叉飞弹            |CNName=Harpoon Missile
*It is recommend to use '''Harpoon Spear''' at a distance or on a wall to inflict full damage.
|FR=Harpon enflammé |FRName=Flame Harpoon
*If using with [[Anger of Raven|Core]], it will only hit the first enemy that the blasts converge on. As such, the skill can actually cause Core to miss any surviving targets.
|UK=Flaming Harpoon
*Overheating this skill will change the animation of the shockwaves to sharp blasts.
|DE=Flammenharpune |DEName=Flame Harpoon
*The last hit Knock Downs the targets.
|ES=Arpón en llamas |ESName=Flame Harpoon
**It is possible to prevent Knock Down by attacking the target immediately after using '''Harpoon Spear'''.
|IT=Arpione di Fiamme |ITName=Flame Harpoon
|PL=Płomienny Harpun |PLName=Flame Harpoon
}}
<br>
<br>
 
{{SkillNav - Weapon Taker}}
== Updates ==
*3/29/2012 KR
**Fixed an error that makes Raven throw the spear onto a platform above Raven instead of on base ground where it was intended.
*8/23/2012 KR
**Increased damage output.
**Added Overheat feature to the skill.
*6/27/2013 KR
**Damage output changed. Last hit for biggest damage changed to initial hit for biggest damage.
<br>
 
== Trivia ==
*The ground wave is similar to [[Deadly Chaser|Deadly Chaser's]] [[Rumble Shot]].
<br>
 
<tabber>
NA=
{{WTSkills}}
|-|
KR=
{{WTSkillsKR}}
</tabber>
[[Category:Weapon Taker Skills]]
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