Bloody Carnival/ModA: Difference between revisions

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Changed description to match in-game (NA)
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| {{Force|CRActive2.png}}
| {{Force|CRActive2.png}}
| {{SkillType|SA|B|M}} Swing your chain revolver and blade to attack enemies in front. Deals damage that ignores defense.
| {{SkillType|SA|B|M}} Draw the chain revolver forward to consecutively fire and pull to create a bloody storm. Deals damage that ignores defense.
|-
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| {{color|#FFCC00|Wild Dance|b=1}}
*Repeatedly press skill key for additional hits. (Max of 5 times, consumes 10 MP per hit)
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== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
! rowspan="2" | Mode !! colspan=3 | Damage (Physical) !! rowspan=2 | Defense Ignore !! colspan=3 | Max Hits !! colspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
! Mutilate !! Rotating Slash !! Final Slash !! Mutilate !! Rotating Slash !! Final Slash !! Initial !! Additional
|-
| {{PvE}} || 377% || 716% || 1914% || 80% || rowspan=2 | 22~30 || rowspan=2 | 3 || rowspan=2 | 1 || rowspan=2 | 250 MP || rowspan=2 | 10~50 MP || rowspan=2 | 20 Seconds
|-
| {{PvP}} || 87% || 166% || 447% || 10%
|}
\\KR (04/25/2024)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rose"
|-
|-
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Mode !! colspan=2 | Damage (Physical) !! rowspan=2 | Defense Ignore !! colspan=2 | Max Hits !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|-
|-
! Petal Bullet !! Blood Storm !! Petal Bullet !! Blood Storm
! Petal Bullet !! Bloody Storm !! Petal Bullet !! Bloody Storm
|-
|-
| {{PvE}} ||1472% || 552% || 80% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds
| {{PvE}} ||1472% || 552% || 30% || rowspan=2 | 5 || rowspan=2 | 10 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds
|-
|-
| {{PvP}} || 351% || 131% || 10%
| {{PvP}} || 351% || 131% || 10%
|}
|}
</tabber>
<br>
<br>


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== Extra Information ==
== Extra Information ==
=== Total Damage ===
=== Total Damage ===
<tabber>
\\NA=
{{Damage|true|Rose
|dmg=377, 716, 1914
|pvp_dmg=87, 166, 447
|hits=22, 3, 1
|hits_max=30, 3, 1
|heavy=true
|passive1=ECP System
|append=1, Over Strike
|passive2=Revolver Mastery
}}
*Damage ranges from 0~50 additional MP consumed.
\\KR (04/25/2024)=
{{Damage|true|Rose
{{Damage|true|Rose
|dmg=1472, 552
|dmg=1472, 552
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}}
}}
*Does not account for splash damage.
*Does not account for splash damage.
</tabber>


=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|Y}}
| {{Check|N}}
|}
|}
<br>
<br>
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== Tips and Details ==
== Tips and Details ==
=== NA ===
*{{mod|Bloody Carnival|1}} does not have the '''[Enhanced]''' range increase of vanilla [[Bloody Carnival]]. In exchange, it does more damage.
=== KR (04/25/2024) ===
*The chains themselves do not deal damage, instead they are used as an indicator for where to create the '''Petal Bullet''' and the '''Bloody Storm'''.
*The chains themselves do not deal damage, instead they are used as an indicator for where to create the '''Petal Bullet''' and the '''Bloody Storm'''.
*There is total of 6 chains and thus 6 petals and storms created, but they cannot deal damage at the same time while also being summoned all at once, resulting in damage from only one instance at a time ever being applied (excluding splash damage).
*There is total of 6 chains and thus 6 petals and storms created, but they cannot deal damage at the same time while also being summoned all at once, resulting in damage from only one instance at a time ever being applied (excluding splash damage).
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*{{buff|Defense Ignore added.}}
*{{buff|Defense Ignore added.}}
|-
|-
| 04/25/2024 || <!-- Approx 05/22/2024--> || colspan=2 align="left" |
| 04/25/2024 || rowspan="2" | 05/22/2024 || colspan=2 align="left" |
*Skill features changed.
*Skill features changed.
|-
| 05/09/2024 ||
*{{nerf|'''Defense Ignore''' decreased.}}
| align="left" |
*None
|}
|}
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