Memory's End: Difference between revisions

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{{#arraydefine:Memory's End|1.15, 1.075}}
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__NOTOC__{{Languages|Memory's End}}
__NOTOC__{{Languages|Memory's End}}
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[File:Dunno.png]]
| [[File:SilentShadowPassive1.png]]
| {{SkillType|P}}
| {{SkillType|P}} Every moment of the past remains in your memory. Something that exists, but doesn't at the same time... A deep wound that only remains in one person's memory. Those wounds give inner strength that allows you to control the darkness with more ease.
 
Physical Attack Power increases, and when [[Obsidian Moon]] is activated, Obsidian Darkness skill damage increases.
 
This new life that started with a permanent scar... What is it for?
|}
|}
<br>
<br>


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Noah}}"
! Class !! Level Required
! Class           !! Level Required
|-
|-
| [[Silent Shadow]] || 35
| [[Silent Shadow]] || 35
|}
|}
<br>
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah"
|-
! Skill Level !! Level Required !! Physical Attack Increase !! {{SkillText|ObsidianDarkness}} Skill Damage Increase<br>(During [[Obsidian Moon]])
|-
| colspan="5" | {{PvE}}
|-
| align="left" | 1 || 35 || 9% || rowspan=4| 15%
|-
| align="left" | 2 || 51 || 11%
|-
| align="left" | 3 || 59 || 13%
|-
| align="left" | 4 || 92 || 15%
|-
| colspan="5" | {{PvP}}
|-
| align="left" | 1 || 35 || 3.6% || rowspan=4| 7.5%
|-
| align="left" | 2 || 51 || 4.4%
|-
| align="left" | 3 || 59 || 5.2%
|-
| align="left" | 4 || 92 || 6%
|}
<br>
=={{SkillText|ObsidianDarkness}} Skills==
{{SkillTable|
SeRSkill02.png; Slice and Dice;
SeRSkill05.png; Instant Opening;
SeRSkill09.png; Shadow Ambush;
SilentShadowSkill2.png; Sharp Wound;
SilentShadowSkill4.png; Pursuit;
SilentShadowSkill7.png; New Moon's Shadow;
SilentShadowTSkill3.png; Shadow Fang;
SilentShadowTSkill4.png; Silent Abyss;
SeRSkill09.png; Shadow Ambush/Mod;
SilentShadowTSkill4.png; Silent Abyss/Mod;
}}
<br>
== Tips and Details ==
*The skill damage bonus will also affect the additional shadow hits caused in that skill's [Obsidian Darkness] form.
<br>
== Trivia ==
*Like [[Second Breath]] before it, the description refers to '''Noah''''s death at the end of [[House of Rosso's Laboratory]] as time is reset once again.
<br>
<br>


==Updates==
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Noah updates-table"
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! colspan=2 | Date !! colspan=2 | Changes
! colspan=2 | Date !! colspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Noah}}"
|-
! KR !! NA !! PvE !! PvP
! KR !! NA !! PvE !! PvP
|-
|-
| 12/17/2020 || - || colspan=2 align="left" |  
| 12/17/2020 || 01/13/2021 || colspan=2 align="left" |  
*'''Memory's End''' added.
*'''Memory's End''' added.
|-
| 05/27/2021 || 06/23/2021 || align="left" |
*{{nerf|'''Obsidian Affected Skill Damage Increase''' decreased.}}
| align="left" |
*None
|-
| 04/25/2024 || 05/22/2024 || align="left" |
*{{buff|'''Obsidian Darkness Skill Damage Increase''' increased.}}
| align="left" |
*{{nerf|'''Obsidian Darkness Skill Damage Increase''' decreased.}}
|}
|}
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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Noah}}
|Color={{ColorSel|CharLight|Noah}}
|KR=기억의 끝             |KRName=Memory's End
|KR=기억의 끝 |KRName=Memory's End
|BR=Fim da Memória |BRName=Memory's End
|FR=Arrêt des souvenirs |FRName=Memory's Halt
|PL=Powstrzymanie Wspomnienia |PLName=Memory's Halt
}}
}}
<br>
<br>
{{SSSkills}}
{{SkillNav - Silent Shadow}}
</noinclude>
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