Phoenix Talon/Mod: Difference between revisions

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__NOTOC__{{DISPLAYTITLE:[Mod] Phoenix Talon}}{{Languages|Phoenix Talon/ModA}}
__NOTOC__{{DISPLAYTITLE:[Mod] Phoenix Talon}}{{Languages|Phoenix Talon/Mod}}
{{ForceSkillTabs
{{ForceSkillTabs
|Character=Elsword
|Character=Elsword
}}
}}
{{#ev:youtube|E_djMN1EPqU|400|right}}
{{#ev:youtube|305_1iRFajU|400|right}}
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;"
|-
|-
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|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
|-
! Class !! Level Required !! Skill Requirement
! Class !! Level Required !! Skill Requirement
|-
|-
| [[Rune Master]] || 99 || {{mr|Phoenix Talon}}
| [[Rune Master]] || 99 || {{mr|A|Phoenix Talon}}
|}
|}
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<br>


== Skill Information ==
== Skill Information ==
<tabber>
\\NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
|-
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit<br>(Magical) !! colspan=3 | {{se|012|Phoenix Power}} !! rowspan=2 | Max Hits || rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit (Magical) !! colspan=3 | {{se|012|Phoenix Power}} !! rowspan=2 | Max Hits || rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
! Movement/Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration
! Movement / Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration
|-
|-
| {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds
| {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 20 Seconds
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| {{PvP}} || 417% || 10%
| {{PvP}} || 417% || 10%
|}
|}
\\KR (05/22/2025)=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Elsword"
|-
! rowspan=2 | Mode !! rowspan=2 | Phoenix Multi Hit (Magical) !! colspan=3 | {{se|012|Phoenix Power}} !! rowspan=2 | Max Hits || rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
! Movement / Jump Speed Increase {{stat|m}} !! Defense Ignore !! Duration
|-
| {{PvE}} || 1373% || rowspan=2 | 20% || 50% || rowspan=2 | 15 Seconds || rowspan=2 | 15 || rowspan=2 | 250 MP || rowspan=2 | 18 Seconds
|-
| {{PvP}} || 417% || 10%
|}
</tabber>
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}}
}}
*Average assumes 7 hits.
*Average assumes 7 hits.
<br>


=== Miscellaneous ===
=== Miscellaneous ===
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! Affected By Action Speed
! Affected By Action Speed
|-
|-
| {{Check|N}}
| {{Check|Y}}
|}
|}
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*The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits.
*The skill pushes enemies forward very aggressively, allowing most normal non-super armor targets to take at least 7 hits and typically 8 hits.
**The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not.
**The number of hits the skill deals typically tapers off the farther away a target is, so up-close targets will take more hits regardless if they are super armored or not.
**{{se||Super Armor||eb}} targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits.
**{{se||Super Armor|tt=no}} targets will take fewer hits, down to even just 2 hits at its worst. If used optimally, even small super armored targets can still take 6 hits.
*In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them.
*In PvP, it is nearly impossible to catch your opponents off this skill unless they are in the corner due to how much it pushes them.
*This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however.
*This version's buff is much more offensive than the normal version, allowing your attacks to ignore half of the enemies' defense. It does not buff your allies, however.
*The defense ignore effect received is '''not''' additive to the defense ignored by skills equipped with the ''Critical'' skill trait, and instead acts as a separate multiplier to the mobs defense
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*{{buff|Defense is ignored 100% of the time.}}
*{{buff|Defense is ignored 100% of the time.}}
*{{nerf|'''Defense Ignore''' Amount decreased.}}
*{{nerf|'''Defense Ignore''' Amount decreased.}}
|-
| 02/29/2024 || 03/27/2024 || colspan=2 align="left" |
*{{buff|Skill use animation improved to be affected by action speed.}}
*{{buff|Skill use animation can be canceled at a certain period of time after casting.}}
|-
| 05/22/2025 || <!-- May 22 Patch --> || colspan=2 align="left" |
*{{buff|'''Cooldown''' decreased.}}
|}
|}
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|PL=Szpon Feniksa |PLName=Phoenix Talon
|PL=Szpon Feniksa |PLName=Phoenix Talon
|BR=Nascer da Fênix |BRName=Phoenix Birth
|BR=Nascer da Fênix |BRName=Phoenix Birth
|TW=火鳳昇華 |TWName=Phoenix Sublimation
}}
}}
<br>
<br>
{{SkillNav - Rune Master}}
{{SkillNav - Rune Master}}
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