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m (Text replacement - "Poison Fog.gif" to "Special Effect - Poison Fog.gif")
 
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| Resistance to all attributes for 10 seconds upon attacking -{{{W|𝑥}}} (10 Stacks) (Dungeon) || Weapon  
| Resistance to all attributes for 10 seconds upon attacking -{{{W|𝑥}}} (10 Stacks) (Dungeon) || Weapon  
|-
|-
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Ice Zone.gif|'''''Ice Zone''''']] (Not overlapped) (Dungeon) || Weapon  
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Ice Zone.gif|'''''Ice Zone''''']] (Not overlapped) (Dungeon) || Weapon  
|-
|-
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Poison Fog.gif|'''''Poison Fog''''']] (Not overlapped) (Dungeon) || Weapon  
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Poison Fog.gif|'''''Poison Fog''''']] (Not overlapped) (Dungeon) || Weapon  
|-
|-
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Sea of Flames.gif|'''''Sea of Flames''''']] (Not overlapped) (Dungeon) || Weapon  
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Sea of Flames.gif|'''''Sea of Flames''''']] (Not overlapped) (Dungeon) || Weapon  
|-
|-
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Gust.gif|'''''Gust''''']] (Not overlapped) (Dungeon) || Weapon  
| Upon attacking, a {{{W|𝑥}}}% chance for [[Media:Special Effect - Gust.gif|'''''Gust''''']] (Not overlapped) (Dungeon) || Weapon  
|-
|-
| Next attack's damage after 10th attack +{{{W|𝑥}}}% (Dungeon) || Weapon
| Next attack's damage after 10th attack +{{{W|𝑥}}}% (Dungeon) || Weapon
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| Party's Damage Reduction +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece
| Party's Damage Reduction +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece
|-
|-
| Party's Attack Speed +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece
| Party's Action Speed +{{{A|𝑥}}}% (Not overlapped) || Bottom Piece
|-
|-
| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) || Gloves
| All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) || Gloves
|-
|-
| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) || Gloves
| Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
|-
|-
| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) || Gloves
| Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
|-
|-
| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) || Gloves
| Upon using Strength Skill, Strength Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
|-
| Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +{{{A|𝑥}}}% (5 Stacks) (Dungeon) <font color=red>(Not obtainable anymore)</font> || Gloves
|-
|-
| Skill Cooldown Time after 10th attack -{{{A|𝑥}}}% (Dungeon) || Armor only
| Skill Cooldown Time after 10th attack -{{{A|𝑥}}}% (Dungeon) || Armor only
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| Ignores Magical Defense Power {{{B|𝑥}}}% (Max 20%) (Dungeon) || -  
| Ignores Magical Defense Power {{{B|𝑥}}}% (Max 20%) (Dungeon) || -  
|-
|-
| MP Cost - {{{B|𝑥}}}% (Max: 20%) (Dungeon) || -  
| MP Cost - {{{B|𝑥}}}% (Max: 35%) (Dungeon) || -  
|-
|-
| Recovery Item Effect +{{{B|𝑥}}}% (Dungeon) || -  
| Recovery Item Effect +{{{B|𝑥}}}% (Dungeon) || -  

Latest revision as of 11:49, 25 April 2023

𝑥 value Limitation
11 ~ 15 Unique Weapon
6 ~ 10 Elite Weapon, Unique Armor
1 ~ 5 Elite Armor
Effect Limitation
Resistance to all attributes for 10 seconds upon attacking -𝑥 (10 Stacks) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Ice Zone (Not overlapped) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Poison Fog (Not overlapped) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Sea of Flames (Not overlapped) (Dungeon) Weapon
Upon attacking, a 𝑥% chance for Gust (Not overlapped) (Dungeon) Weapon
Next attack's damage after 10th attack +𝑥% (Dungeon) Weapon
Attack/Attacked Damage +𝑥% (Dungeon) Top Piece
Party's Physical Attack Power +𝑥% (Not overlapped) Bottom Piece
Party's Magical Attack Power +𝑥% (Not overlapped) Bottom Piece
Party's Physical Defense Power +𝑥% (Not overlapped) Bottom Piece
Party's Magical Defense Power +𝑥% (Not overlapped) Bottom Piece
Party's Critical +𝑥% (Not overlapped) Bottom Piece
Party's Maximize +𝑥% (Not overlapped) Bottom Piece
Party's Additional Damage +𝑥% (Not overlapped) Bottom Piece
Party's Damage Reduction +𝑥% (Not overlapped) Bottom Piece
Party's Action Speed +𝑥% (Not overlapped) Bottom Piece
All skill damage (Hyper Active/Wedding skill excluded) +[8~44]% (Dungeon) Gloves
Upon using Flexibility Skill, Flexibility Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Tenacity Skill, Tenacity Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Strength Skill, Strength Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Upon using Bravery Skill, Bravery Skill's Damage for 10 seconds +𝑥% (5 Stacks) (Dungeon) (Not obtainable anymore) Gloves
Skill Cooldown Time after 10th attack -𝑥% (Dungeon) Armor only
Flexibility Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Tenacity Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Strength Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Bravery Skill Cooldown Time -𝑥% (Max 20%) (Dungeon) Armor only
Ignores Physical Defense Power 𝑥% (Max 20%) (Dungeon) -
Ignores Magical Defense Power 𝑥% (Max 20%) (Dungeon) -
MP Cost - 𝑥% (Max: 35%) (Dungeon) -
Recovery Item Effect +𝑥% (Dungeon) -
Item Drop Rate +𝑥% (Dungeon) -
Debuff Effect Duration -𝑥% (Dungeon) -
Damage upon attacking an enemy with 30% HP or less +𝑥% (Dungeon) -
Damage received when 30% HP or less -𝑥% (Dungeon) -
Skill Cooldown Time upon defeating a Supreme Monster -𝑥% (Dungeon) -
Damage dealt to Boss Monsters +𝑥% (Dungeon) -
Damage dealt by Boss Monsters -𝑥% (Dungeon) -
Damage increase in proportion to HP lost +𝑥% (Dungeon) -