Status Effects: Difference between revisions

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*Hit by "[[Terror Chain]]" Skill when chain successfully.  
*Hit by "[[Terror Chain]]" Skill when chain successfully.  
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| [[Image:Status Blind.png|center|Status Blind.png]]
| Blind
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*Decreases victim's Accuracy by a certain percentage.
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*Hit by "[[Sandstorm]]" Skill.
*Hit by Desert Storm summoned by title Storm Warrior.
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| [[Image:Status Frostbite.gif|center|Status Frostbite.gif]]  
| [[Image:Status Frostbite.gif|center|Status Frostbite.gif]]  
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*Decreases victim's Accuracy by a certain percentage.
*Decreases victim's Accuracy by a certain percentage.
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*Hit by "[[Sandstorm]]" Skill.
*Hit by "[[Sandstorm]]" before 2015 Item Options Revamp.
*Hit by Desert Storm summoned by title Storm Warrior.
*Hit by Desert Storm summoned by title Storm Warrior before 2015 Item Options Revamp.
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| rowspan="2" | [[File:Status_073.png|center|Broken Armor]]
| rowspan="2" | [[File:Status_073.png|center|Broken Armor]]
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*MP gain from attacking/being attacked increases.
*MP gain from attacking/being attacked increases.
*Evasion rate is increased by a percentage.
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*Use/be in range of teammate's [[Dynamo Configuration - Pylons]].
*Use/be in range of teammate's [[Dynamo Configuration - Pylons]].
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*Critical Hit Rate is increased by a certain percentage.
*Critical Hit Rate is increased by a certain percentage.
*Accuracy is increased by a certain percentage.
*Additional Damage is increased by a certain percentage.
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*Use/be in range of a Asura's [[Spell : Necromancy]].
*Use/be in range of a Asura's [[Spell : Necromancy]].
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