Skill Traits: Difference between revisions
no edit summary
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
'''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits. | '''Skill Traits''' are skill enhancements that can be attached to any Active or Special Active. Hyper Actives and Passives will not have any traits. | ||
Each Special Active and Active possesses two traits | Each Special Active and Active possesses two traits. Only one trait can be chosen at any given moment but players also have the option of not choosing any. When a trait is chosen, the enhancement can not be reversed unless the '''Tome of Amnesia''' is present in the character's inventory. | ||
== Level Requirements == | |||
A skill's traits are unlocked when the player reaches a certain level. The level requirement is dependent on when the skill is learned. | |||
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;" | |||
|- | |||
! Skills !! Level Requirement | |||
|- | |||
| Base Job Skills || Level 20 | |||
|- | |||
| 1st Job Skills || Level 40 | |||
|- | |||
| 2nd Job Skills || Level 70 | |||
|- | |||
| [[Transcendence]] Skills || Level 99 | |||
|} | |||
== List of Traits == | == List of Traits == |