Screw Punch: Difference between revisions

167 bytes added ,  11 September 2019
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| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Light|70}} || 140 MP
| {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Light|70}} || 140 MP
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<br>
== Total Damage ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Laby}}"
! rowspan=2 | Mode !! colspan=2 | Regular
|- style="background:{{ColorSel|CharLight|Laby}}"
! Normal !! Heavy
|-
! {{PvE}}
| {{formatnum:{{#expr: (1210*6)}}}}% || {{formatnum:{{#expr: (1210*6)*1.44}}}}%
|-
! {{PvP}}
| {{formatnum:{{#expr: (436*6)}}}}% || {{formatnum:{{#expr: (436*6)*1.44}}}}%
|}
|}
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== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Screw Punch''' can deal up to {{formatnum:{{#expr: (1210*6)}}}}% ({{formatnum:{{#expr: (436*6)}}}}% in PvP) Physical Damage.
**With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (1210*6)*1.44}}}}% ({{formatnum:{{#expr: (436*6)*1.44}}}}% in PvP) Physical Damage.
*This skill is very ineffective on enemies that cannot be lifted into the air and are not tall enough to still be hit by the entire skill.
*This skill is very ineffective on enemies that cannot be lifted into the air and are not tall enough to still be hit by the entire skill.
*You will remain airborne after this skill even when casting it from the ground, as it sends you up into the air significantly.
*You will remain airborne after this skill even when casting it from the ground, as it sends you up into the air significantly.
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