Mobile Shelling: Difference between revisions

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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MAM.png]]<br>  
| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:MAM.png]]<br>  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Allows Chung to enter a "reversed" [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in siege stance. Where it does more damage, and has a longer range, but firing speed is reduced. You can also move at a reduced speed during "reverse siege" stance. Chung in siege stance must shoot twice in his normal stance (missed shots also count) to load the reversed siege stance of the cannon.  
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Passive]''' Allows Chung to enter a "reversed" [[Siege Shelling|Siege Shelling]] stance after pressing {{CD}} while in siege stance. Where it does more damage, and has a longer range, but firing speed is reduced. You can also move at a reduced speed during "reverse siege" stance.
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*Pressing down again in reverse switches Chung back into normal siege.  
*Pressing down again in reverse switches Chung back into normal siege.  
*You get an additional Ammunition bar which is red, filling up by shooting in normal Siege Mode.
*You get an additional Ammunition bar which is red, filling up by shooting in normal Siege Mode.
**It takes two blue shells to load the red shells.
**The red shells are only used for 'reversed siege'.
**The red shells are only used for 'reversed siege'.


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