Nuclear/ModA: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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== Tips and Details == | == Tips and Details == | ||
*'''[Mod] Nuclear''' can deal up to | *'''[Mod] Nuclear''' can deal up to {{formatnum:{{#expr: 770 + 224*30}}}}% ({{formatnum:{{#expr: 248 + 64*30}}}}% in PvP) Magical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (770 + 224*30)*1.4}}}}% ({{formatnum:{{#expr: (248 + 64*30)*1.4}}}}% in PvP) Magical Damage. | ||
**The '''Nuclear Fallout''' will burn up to 10% of target's max HP. | **The '''Nuclear Fallout''' will burn up to 10% of target's max HP. | ||
<br> | <br> | ||
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**All Speed Decrease effect deleted. | **All Speed Decrease effect deleted. | ||
**HP Burn per Second effect added. | **HP Burn per Second effect added. | ||
*04/05/2018 KR | *04/05/2018 (KR) / 04/18/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
<br> | <br> |