Moving Shot: Difference between revisions
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| [[Image:Bloodia7.png]] | | [[Image:Bloodia7.png]] | ||
| {{SkillType|SA|S}} | | {{SkillType|SA|S}} Move and deal damage with revolvers while in Super Armor state and gain immunity against disable-type status effects. | ||
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! Cooldown !! MP Cost | ! Cooldown !! MP Cost | ||
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| {{SkillText|Heavy| | | {{SkillText|Heavy|144|120}} || 27.6 Seconds || {{SkillText|Critical|120}} || 120 MP | ||
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== Tips and Details == | == Tips and Details == | ||
*If [[Chain Powder]] is active, '''Moving Shot''''s bullets will explode and deal 220% Physical Damage. These explosions will damage the target and anything near it. | *If [[Chain Powder]] is active, '''Moving Shot''''s bullets will explode and deal 220% Physical Damage. These explosions will damage the target and anything near it. | ||
*'''Moving Shot''' can deal up to {{formatnum:{{#expr: 653*7 + 244*30}}}}% ({{formatnum:{{#expr: 152*7 + 57*30}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (653*7 + 244*30)*1. | *'''Moving Shot''' can deal up to {{formatnum:{{#expr: 653*7 + 244*30}}}}% ({{formatnum:{{#expr: 152*7 + 57*30}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (653*7 + 244*30)*1.44}}}}% ({{formatnum:{{#expr: (152*7 + 57*30)*1.44}}}}% in PvP) Physical Damage. | ||
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