Sweep Rolling: Difference between revisions

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→‎Tips and Details: Minor (Removing some obsolete stuff, adding a new tip.)
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m (→‎Tips and Details: Minor (Removing some obsolete stuff, adding a new tip.))
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**Releasing the key will release the triangle which will continuously push and damage opponents until the triangle life expires (life starts from the moment the triangle is generated).
**Releasing the key will release the triangle which will continuously push and damage opponents until the triangle life expires (life starts from the moment the triangle is generated).
**If held in place, it will not be affected by the [[El Crystal Spectrum]].
**If held in place, it will not be affected by the [[El Crystal Spectrum]].
*A useful skill in [[5-x]] as this is one of the skills that can break Joaquin's shield when he heals himself, thus shorting the battle time.
*Can prevent Avalanche from making consecutive retreats of he is damaged past multiple HP thresholds, much like Wind Ward or Maelstrom Rage.
**As of "The Fields" patch in KR, Sweep Rolling no longer destroys the shield.  
**To do this, cast this skill where he appears just as he returns from the background.
*Useful in party's to help your allies to get full hits in some skills (like Aisha's Gust Storm), as it locks the target while you're holding down the skill key.
*Useful in party's to help your allies to get full hits in some skills (like Aisha's Gust Storm), as it locks the target while you're holding down the skill key.
*After the release of [[Code: Battle Seraph]], '''Sweep Rolling''' now pulls targets along with it when released (even off platforms).
*After the release of [[Code: Battle Seraph]], '''Sweep Rolling''' now pulls targets along with it when released (even off platforms).
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