Chaos Cannon: Difference between revisions

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== Tip and Details  ==
== Tip and Details  ==
*While in '''Chaos Cannon''' stance, Chung is able to slowly move around.
*While in '''Chaos Cannon''' stance, Chung is able to slowly move around.
**If Chung jumps around during '''Chaos Cannon''' stance, he is able to momentarily cancel the shooting. Meaning if Chung just keep jumping around, no shots will be fired.
**If Chung jumps around during '''Chaos Cannon''' stance, he is able to momentarily cancel the shooting. Meaning if Chung just keep jumping around, no shots will be fired but the duration will still decrease.
*He will be in heavy stance and have more damage reduction then a normal heavy stance block throughout the entire duration of this skill.
*He will be in heavy stance and have more damage reduction than a normal heavy stance block throughout the entire duration of this skill.
**Whenever he gets hit during the skill, he will fire a shot.
**Whenever he gets hit during the skill, he will fire a shot.
**If he get hit by status effects that will freeze/stun you (e.g: Frozen, Petrified, Helpless), '''Chaos Cannon''' duration will go on but Chung will not be able to fire any shots until the status effects are removed.
**If he get hit by status effects that will freeze/stun you (e.g: Frozen, Petrified, Helpless), '''Chaos Cannon''' duration will go on but Chung will not be able to fire any shots until the status effects are removed.
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**Party members can help facilitate this by pushing mobs together.
**Party members can help facilitate this by pushing mobs together.
**This method has an additional benefit in that mob size does not matter, allowing full damage to be done to multiple human-sized mobs at once, such as double Ran in Henir.
**This method has an additional benefit in that mob size does not matter, allowing full damage to be done to multiple human-sized mobs at once, such as double Ran in Henir.
The maximum amount of shots is 9.
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