New Heights: Difference between revisions
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== Skill Information == | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |- style="background:{{ColorSel|CharLight|Elsword}}" | ||
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|- | |- | ||
| align="left" | 1 || 99 || 192% || -2 MP || 15 Seconds || 5 || 4 || 5 Seconds || 10 Seconds | | align="left" | 1 || 99 || 192% || -2 MP || 15 Seconds || 5 || 4 || 5 Seconds || 10 Seconds | ||
|} | |||
<br> | |||
== Skill Information (10/08/2020 KR Patch) == | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! rowspan=2 | Skill Level !! rowspan=2 | Level Required !! colspan=4 | Generated Rune<br>(Upon hitting enemy with a Rune command) !! colspan=3 | Cooldown Reduction | |||
|- style="background:{{ColorSel|CharLight|Elsword}}" | |||
! Damage (Magical) !! MP Burn !! Duration !! Max Hits !! Number of<br>Runes Used !! Special Active<br>Cooldown Decrease !! Reactivation<br>Cooldown | |||
|- | |||
! colspan=9 | {{PvE}} | |||
|- | |||
| align="left" | 1 || 99 || 1050% || -2 MP || 15 Seconds || 3 || 3 || 14 Seconds || 10 Seconds | |||
|- | |||
! colspan=9 | {{PvP}} | |||
|- | |||
| align="left" | 1 || 99 || 105% || -2 MP || 15 Seconds || 3 || 4 || 5 Seconds || 10 Seconds | |||
|} | |} | ||
<br> | <br> | ||
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| 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | | 04/25/2019 || 05/22/2019 || colspan=2 align="left" | | ||
*Activation condition for Rune Enlightenment changed from having runes on the field to using rune skills. | *Activation condition for Rune Enlightenment changed from having runes on the field to using rune skills. | ||
|- | |||
| rowspan=2 | 10/08/2020 || rowspan=2 | - || colspan=2 align="left" | | |||
*{{nerf|Generated Rune hits decreased.}} | |||
|- | |||
| align="left" | | |||
*{{buff|Generated Rune Damage increased.}} | |||
| align="left" | | |||
*{{nerf|Generated Rune Damage decreased.}} | |||
|} | |} | ||
<br> | <br> |