Blooming Mineral Field: Difference between revisions
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*{{color|red|Point Explosion - Party|b=1}}: A random player will be inflicted with a {{color|red|red aura}} that explodes after roughly 3 seconds, dealing lethal damage. Much like the {{color|red|Target|b=1}} mechanic from Phase 1, players must stack together to reduce and share the damage. | *{{color|red|Point Explosion - Party|b=1}}: A random player will be inflicted with a {{color|red|red aura}} that explodes after roughly 3 seconds, dealing lethal damage. Much like the {{color|red|Target|b=1}} mechanic from Phase 1, players must stack together to reduce and share the damage. | ||
**In Solo Mode the mark will appear at a random location on the map instead of on a player, standing in the mark will completely avoid damage. | |||
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*{{color|red|Point Explosion - Solo|b=1}}: A random player will be inflicted with a {{color|blue|blue aura}} that explodes after roughly 3 seconds, dealing lethal damage to any other players nearby. | *{{color|red|Point Explosion - Solo|b=1}}: A random player will be inflicted with a {{color|blue|blue aura}} that explodes after roughly 3 seconds, dealing lethal damage to any other players nearby. | ||
**In Solo Mode the mark will appear at a random location on the map instead of on a player. | |||
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*The range of the explosion is roughly the size of the visual, so the marked player does not need to be too far away from the party. | *The range of the explosion is roughly the size of the visual, so the marked player does not need to be too far away from the party. |