Scare Chase: Difference between revisions

1,403 bytes removed ,  12 February 2014
NA Power Balance, Updates section added
(NA Power Balance, Updates section added)
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== Skill Information ==
== Skill Information ==
<tabber>
NA=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
! rowspan="2" | Skill Level !! rowspan="2" | Level Required !! colspan="2" | Damage !! rowspan="2" | Explosion<br>Radius !! rowspan="2" | Homing<br>Duration !! rowspan="2" | Ammo Usage !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:#99CCFF"
! Shell<br>(Physical) !! Explosion<br>(Magical)
|-
| align="left" | 1 || rowspan="3" | 5 || 82% || 1332% || rowspan="20" | 400 Units || rowspan="20" | 7 Seconds || rowspan="20" | 1 || rowspan="20" | 150 MP || rowspan="20" | 8 Seconds
|-
| align="left" | 2 || 84% || 1362%
|-
| align="left" | 3 || 86% || 1392%
|-
| align="left" | 4 || 6 || 88% || 1422%
|-
| align="left" | 5 || 8 || 89% || 1452%
|-
| align="left" | 6 || 10 || 91% || 1492%
|-
| align="left" | 7 || 12 || 93% || 1512%
|-
| align="left" | 8 || 14 || 95% || 1542%
|-
| align="left" | 9 || 16 || 97% || 1572%
|-
| align="left" | 10 || 18 || 99% || 1602%
|-
| align="left" | 11 || 20 || 100% || 1632%
|-
| align="left" | 12 || 22 || 102% || 1662%
|-
| align="left" | 13 || 24 || 104% || 1692%
|-
| align="left" | 14 || 26 || 106% || 1722%
|-
| align="left" | 15 || 28 || 108% || 1752%
|-
| align="left" | 16 || 30 || 110% || 1782%
|-
| align="left" | 17 || 32 || 112% || 1812%
|-
| align="left" | 18 || 34 || 113% || 1841%
|-
| align="left" | 19 || 36 || 115% || 1871%
|-
| align="left" | 20 (M) || 38 || 117% || 1901%
|}
|-|
KR=
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:#99CCFF"
|- style="background:#99CCFF"
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| align="left" | 21 || -* || 576% || 1931%
| align="left" | 21 || -* || 576% || 1931%
|}
|}
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.  
<nowiki>*</nowiki>Please note that you can only achieve these levels through equipments, accessories and titles.
</tabber>
<br>
<br>


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'''Name:''' Wide Explosion (광폭발)
'''Name:''' Wide Explosion (광폭발)


'''Description:''' Increases the explosion radius by 50%.
'''Description:''' Increases the explosion radius by 50% (400 to 600 range).
*600 units.
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<br>


== Tips and Details  ==
== Tips and Details  ==
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks enemies back about 200 range before firing the missile.  
*If used at melee range, the cannon slam deals approximately 120% physical damage and knocks foes back about 200 range before firing the missile.  
**Those enemies are most likely going to be hit by the missile.
**Those enemies are most likely going to be hit by the missile.
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*400 range is approximately the size of [[Hornet Sting]]'s explosion, or slightly smaller than [[Iron Scraps]]' radius.
*[[Scare Chase]] homes in on the closest target; this includes barricades and boxes
*'''Scare Chase''' homes in on the closest target including barricades and boxes.
*Has a large delay range and time, causing opponents even far away to stop in place until after the missile hits.
*[[Scare Chase]]'s skill freeze has a high duration and range; even foes far from Chung will be unable to move until after the missile hits.
<br>
 
== Updates ==
*11/7/2013
**Shell attack greatly increased.
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