Nasod Armor Mode - Battle Gear: Difference between revisions
no edit summary
(In NA, >>ZZZ works) |
No edit summary |
||
Line 70: | Line 70: | ||
**Skills([[Add|Tracer]]): [[Void Breaker]], [[Pulse Bullet]]*, [[Energy Boom]], [[Phase Shift]]*, [[Neutron Bomb]]. | **Skills([[Add|Tracer]]): [[Void Breaker]], [[Pulse Bullet]]*, [[Energy Boom]], [[Phase Shift]]*, [[Neutron Bomb]]. | ||
***The (*) mark require to learn [[Fantasy Tracer]] to trigger. | ***The (*) mark require to learn [[Fantasy Tracer]] to trigger. | ||
**Skills([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[EMP Shock]], [[Stasis Field]], [[Conqueror]], [[Reverse Reactor]], [[ | **Skills([[Psychic Tracer]]/[[Lunatic Psyker]]): [[Pulse Cannon]], [[EMP Shock]], [[Stasis Field]], [[Conqueror]], [[Reverse Reactor]], [[Quicksilver Accel]], [[Quicksilver Frenzy]] and [[Psychic Storm]]. | ||
*'''Add''''s Nasod Armor combos give him a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations, Add will immediately burn 20 DP to completely negate the damage with his dynamos. During that animation, you can press either Z or X to teleport behind the attacker and restart the combo extensions from there. | *'''Add''''s Nasod Armor combos give him a variant of [[Chung]]'s Heavy Stance. When hit during the combos's animations, Add will immediately burn 20 DP to completely negate the damage with his dynamos. During that animation, you can press either Z or X to teleport behind the attacker and restart the combo extensions from there. | ||
**Do note that this does not negate stun, flattened or power stun. | **Do note that this does not negate stun, flattened or power stun. |