Elemental Master: Difference between revisions

Undo revision 1482 by 173.201.178.116 (Talk)
(Undo revision 1482 by 173.201.178.116 (Talk))
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Baked Backgrounds
Baked Backgrounds


UJCq0L <a href="http://qqqygjrrwjol.com/">qqqygjrrwjol</a>, [url=http://dvlnekawsxzi.com/]dvlnekawsxzi[/url], [link=http://xddaymcrgffa.com/]xddaymcrgffa[/link], http://dtafcodctjdl.com/
== Gameplay ==
 
 
=== Combos ===
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! Description
|-
| [[Image:EMCombo1.jpg]]
| '''Lightning Combo'''
A new and fresh combo. A fireball, followed by a wind and lightning combo. Great for pushing enemies away.
 
|-
| [[Image:EMCombo2.jpg]]
| '''Magic Sphere combos'''
Base class Magic Sphere upgrade combos. Elemental Master's magic spheres are upgraded with increased size and attack/hits.  
 
<br>
 
|}
 
 
=== Skills  ===
 
==== '''<u>Passives</u>'''  ====
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Elements' Friendly
|-
| rowspan="4" | [[Image:ElementFriendly.jpg]]
| '''Skill Description:'''
| Any special active used that is related to an element (Fire, Water, Wind, Earth) gives the player a buff seal that revolves around the character, and lasts for 20 seconds. Stacks up to a maximum amount of 3 times.
|-
| '''Skill Mastery:'''
| '''(??SP) '''
|-
| '''Prerequisites:'''
| '''??SP''' invested in skill tree
|-
| '''Info:'''
|
|}
 
<br>
 
<br>
 
==== '''<u>Buffs</u>'''  ====
 
==== '''<u>Actives</u>'''  ====
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! colspan="2" |
|-
| rowspan="6" | [[Image:StatueOfGlory.jpg]]  
| '''MP Usage:'''
| '''40MP'''
|-
| '''Cooldown:'''
| '''9 Seconds'''
|-
| '''Skill Description:'''
| The character summons a statue from the ground that launches the enemies once released. After released, a stone statue emerges that prevents enemies from crossing through, and absorbs damage such as arrows when hit. The statue will break either when the HP turns zero, or after a certain time has passed (changes depending on the level).
|-
| '''Skill Mastery:'''
| '''(??SP) '''
|-
| '''Prerequisites:'''
| '''??SP''' invested in skill tree
|-
| '''Info:'''
|
|}
 
<br>
 
<br>
 
==== '''<u>Special Actives</u>'''  ====
 
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
|-
! Image
! colspan="2" | Cyclone
|-
| rowspan="6" | [[Image:Cyclone.jpg]]
| '''MP Usage:'''
| '''85MP'''
|-
| '''Cooldown:'''
| '''2 seconds'''
|-
| '''Skill Description:'''
| The character casts a small tornado that continues to move forward (lasts up to 5 seconds at max level). As it moves forward, it drag enemies forward, continuously damaging and stunning them until it fades away.  
|-
| '''Skill Mastery:'''
| '''(??SP)'''
|-
| '''Prerequisites:'''
| '''??SP''' invested in skill tree
|-
| '''Info:'''
|
|}
 
<br>
 
<br>
 
{{Characters}}
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