Status Effects: Difference between revisions

no edit summary
No edit summary
Line 85: Line 85:
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
*Hit by "[[Seal of Knowledge]]" with "[[Abundance of Energy]]" Passive.
*Hit by "[[Seal of Knowledge]]" with "[[Abundance of Energy]]" Passive.
*Hit by "[[Petite Angkor - Time Bomb]]".
*Hit by "[[Petite Angkor - Heavy Doll]]".
*Hit by Wind Orbs.
*Hit by Wind Orbs.
|-
|-
Line 147: Line 149:
| Senile
| Senile
|
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Decreases Movement, Attack Speed, Additional Damage and Damage by a certain percentage.
*Constant drop in MP.
*Constant drop in MP.
|  
|  
Line 234: Line 236:
*Hit by [[6-x|Joaquin's]] Hallucination.
*Hit by [[6-x|Joaquin's]] Hallucination.
|-
|-
| rowspan="2" | [[Image:Pande.png|center]]
| [[Image:Pande.png|center]]
| Panic
| Panic
|
|
Line 242: Line 244:
*Hit by [[Pandemonium - Chaos]]
*Hit by [[Pandemonium - Chaos]]
|-
|-
| [[Image:Debuff_Fear_New.png|center|Debuff_Fear_New.png]]
| Fear
| Fear
|
|
*Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
*In PvP, this status causes skills to be unusable.
*In PvP, this status causes skills to be unusable.
|
*Hit by [[Pandemonium - Fear]]
|-
| [[Image:Debuff_Fear_New.png|center|Debuff_Fear_New.png]]
| Fear (KR Version)
|
*Causes the effected target to receive an extra hit for every attack received.
*Causes the effected target to receive an extra hit for every attack received.
|
|
Line 333: Line 329:
| Stigma of Fire Debuff
| Stigma of Fire Debuff
|
|
*Targets will receive burst damage and be unable to trigger critical hits.
*In PvP, this status causes skills to be unusable.
|  
|  
*Getting hit by [[Blazing Heart]] which learned [[Stigma of Fire]] until 5 stacks float around you. Explodes after that can receive debuff.
*Getting hit by [[Blazing Heart]] which learned [[Stigma of Fire]] until 5 stacks float around you. Explodes after that can receive debuff.
Line 352: Line 348:
*Duration can't be reduced by passives
*Duration can't be reduced by passives
*Ailment also prevent knockdown, if KD limit has been breached:
*Ailment also prevent knockdown, if KD limit has been breached:
**In PvP S2: It will reset the knockdown limit counter.
**Reduce knockdown limit counter by -20.
**In PvP S3: Reduce knockdown limit counter by -20.
|
|
*Hit by [[Suppression : Bond]]
*Hit by [[Suppression : Bond]]
Line 361: Line 356:
*Hit by [[Ancient Fire]]
*Hit by [[Ancient Fire]]
*Hit by [[Fate Space]]
*Hit by [[Fate Space]]
*Hit by Noted [[Body of Steel]]
*Hit by Noted [[Heavy Stunner]]
*Hit by Noted [[Heavy Stunner]]
|-
|-
Line 1,138: Line 1,134:
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
*Attacked by a [[Rune Slayer]] with the Passive "[[Power Chain]]".
*Hit by "[[Seal of Knowledge]]" with "[[Abundance of Energy]]" Passive.
*Hit by "[[Seal of Knowledge]]" with "[[Abundance of Energy]]" Passive.
*Hit by "[[Petite Angkor - Time Bomb]]".
*Hit by "[[Petite Angkor - Heavy Doll]]".
*Hit by Wind Orbs.
*Hit by Wind Orbs.
|-
|-
Line 1,171: Line 1,169:
| Senile
| Senile
|
|
*Decreases Movement, Jump and Attack Speed by a certain percentage.
*Decreases Movement, Attack Speed, Additional Damage and Damage by a certain percentage.
*Constant drop in MP.
*Constant drop in MP.
|
|
Line 1,301: Line 1,299:
*Ailment also cancels mana break
*Ailment also cancels mana break
*Duration can't be reduced by passives
*Duration can't be reduced by passives
*Ailment also prevent knockdown, if KD limit has been breached:
**Reduce knockdown limit counter by -20.
|
|
*Hit by [[Suppression : Bond]]
*Hit by [[Suppression : Bond]]
Line 1,308: Line 1,308:
*Hit by [[Ancient Fire]]
*Hit by [[Ancient Fire]]
*Hit by [[Fate Space]]
*Hit by [[Fate Space]]
*Hit by Noted [[Body of Steel]]
*Hit by Noted [[Heavy Stunner]]
*Hit by Noted [[Heavy Stunner]]
|-
|-
Line 1,320: Line 1,321:
| Fear
| Fear
|
|
*Causes the effected target to receive an increased critical rate from the one that caused the status and his/her teammates.
*In PvP, this status causes skills to be unusable.
*In PvP, this status causes skills to be unusable.
*Causes the effected target to receive an extra hit for every attack received.
|
|
*Hit by [[Pandemonium - Fear]]
*Hit by [[Pandemonium - Fear]]
Line 1,647: Line 1,648:
|
|
*Ara grows Eun's tails, her hair becomes white, and all of her accessories disappear.
*Ara grows Eun's tails, her hair becomes white, and all of her accessories disappear.
*Action, Movement, and Jump speeds all increase.
*Action, Movement, and Jump speeds, Critical rate all increase.
*For every enemy killed, Ara gains a Spirit Orb, and regains some HP.
*For every enemy killed and every 9 hits, Ara gains a Spirit Orb, and regains some HP.
|
|
*Gained when [[Ara]] Awakens with three beads.
*Gained when [[Ara]] Awakens with three beads.
Line 1,665: Line 1,666:
*Critical hit rate is increased by a certain percentage
*Critical hit rate is increased by a certain percentage
|
|
*Use/be near a [[Sakra Devanam]] using [[Fierce Tiger]] with the [[Tiger Power]] passive.
*Use/be near a [[Sakra Devanam]] using [[Fierce Tiger]] with the [[Power of Tiger|Tiger Power]] passive.
|-
|-
| rowspan="2" | [[File:Status_129.png|center|Helpless]]
| rowspan="2" | [[File:Status_129.png|center|Helpless]]
Line 1,938: Line 1,939:
| Shadow Body
| Shadow Body
|
|
*High increase in Evasion rate.
*Unable to use Z combo.
*Attacks do not flinch the affected character/monster.
*High MP regeneration increase when hit.
|
|
*Use [[Shadow Body]].
*Use [[Shadow Body]].
Line 2,057: Line 2,060:
*Use [[Reflect Projectile]].
*Use [[Reflect Projectile]].
|-
|-
| [[File:Status_178.png|center|Supernatural Rebirth]]
| rowspan="2" | [[File:Status_178.png|center|Supernatural Rebirth/Flexible Movement]]
| Supernatural Rebirth
| Supernatural Rebirth
|
|
Line 2,063: Line 2,066:
|
|
*Obtained for a short while after [[Resurrection]] activates.
*Obtained for a short while after [[Resurrection]] activates.
|-
| Flexible Movement
|
*Unable to activate the Flexible Movement passive.
|
*Obtained for a short while after [[Flexible Movement]] activates.
|-
|-
| rowspan="3" | [[File:Status_179.png|center|?]]
| rowspan="3" | [[File:Status_179.png|center|?]]
Line 2,121: Line 2,130:
| [[File:Status_185.png|center|?]]
| [[File:Status_185.png|center|?]]
|
|
*Unable to land critical hits
*In PvP, this status causes skills to be unusable.
|-
|-
| [[File:Status_186.png|center|Fire Blossoms]]
| [[File:Status_186.png|center|Fire Blossoms]]
Line 2,391: Line 2,400:
| ?
| ?
|
|
*?
*Resistance to all elements increased.
*Chance to activate your own element increased.
|
|
*?
*Be in range of a teammate's [[Phantom Breathing - Dark Fall]].
*Be in range of a teammate's [[Phantom Breathing - Dark Hole]].
|-
|-
| [[File:Status_222.png|center|?]]
| [[File:Status_222.png|center|?]]
| ?
| ?
|
|
*?
*Resistance to all elements decreased by a percentage.
|
|
*?
*Hit by [[Phantom Breathing - Dark Fall]].
*Hit by [[Phantom Breathing - Dark Hole]].
|-
|-
| [[File:Status_223.png|center|?]]
| [[File:Status_223.png|center|?]]
ElEditors
83,044

edits