Delayed Fire: Difference between revisions

No change in size ,  9 August 2012
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| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:NWActive1.png]]<br>  
| style="border-style: solid; border-width: 0px;" rowspan="1" | [[Image:NWActive1.png]]<br>  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena marks a traget with "Delayed Fire" shot, this effect can stack up to 5 times on the same target, and can also be stacked with the XXX, >>X, >>^X and ZZZX combos. Once you activate the active again, all stacks on the target will explode, dealing normal trap damage times the amount of stacks.  
| style="border-style: solid; border-width: 0px;" colspan="2" | '''[Active]''' Rena marks a target with "Delayed Fire" shot, this effect can stack up to 5 times on the same target, and can also be stacked with the XXX, >>X, >>^X and ZZZX combos. Once you activate the active again, all stacks on the target will explode, dealing normal trap damage times the amount of stacks.  
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