Shooting Star: Difference between revisions

606 bytes removed ,  28 January 2016
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class                 !! Master !! Level Required !! SP Cost per Level !! Alternative 
! Class           !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
| [[Shooting Guardian]] || Lv. 20 || 40            || 3                || [[Artillery Strike - Quantum Ballista]]
| [[Deadly Chaser]] || 35 || ?? || ??
|}
|}
<br>


<br>
== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=3 | Skill Level !! rowspan=3 | Level Required !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
! rowspan=3 | Character Level !! rowspan=3 | Explosions (Magical) !! rowspan=2 colspan=2 | Number of<br>Missiles !! colspan=4 | Max Hits !! rowspan=3 | Ammo Usage !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Normal !! colspan=2 | Awaken
! colspan=2 | Normal !! colspan=2 | Awaken
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! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash
! Normal !! Awaken !! Shell !! Splash !! Shell !! Splash
|-
|-
| align="left" | 1 || rowspan="2" | 40 || 373% || rowspan="16" | 12 || rowspan="16" | 15 || rowspan="16" | 12 || rowspan="16" | 12 || rowspan="16" | 15 || rowspan="16" | 15 || rowspan="16" | 3 || rowspan="16" | 300 MP || rowspan="16" | 21 Seconds
| align="left" | 35 || 515% || 12 || 15 || 12 || 12 || 15 || 15 || 3 || 300 MP || rowspan="16" | 22 Seconds
|-
| align="left" | 2 || 385%
|-
| align="left" | 3 || 41 || 397%
|-
| align="left" | 4 || 44 || 409%
|-
| align="left" | 5 || 47 || 421%
|-
| align="left" | 6 || 50 || 434%
|-
| align="left" | 7 || 53 || 446%
|-
| align="left" | 8 || 56 || 458%
|-
| align="left" | 9 || 59 || 470%
|-
| align="left" | 10 || 62 || 482%
|-
| align="left" | 11 || 65 || 494%
|-
| align="left" | 12 || 68 || 506%
|-
| align="left" | 13 || 71 || 518%
|-
| align="left" | 14 || 74 || 531%
|-
| align="left" | 15 || 77 || 543%
|-
| align="left" | 16 || 80 || 555%
|}
|}
<br>
<br>


== [[Skill Notes|Skill Note]] ==
== [[Skill Traits]] ==
<center>{{quotation|Hello, I am Ariel your Cobo Service representative. We are working hard always putting your happiness first. That's why we're here! We would like to introduce a new produce, a Special Guided Missiles. It's lighter in weight and has improved explosive features. We have prepared sufficient supplies to you, so come by and purchase one. - Cobo Service, Ariel}}</center>
{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
'''Name:''' Special Cobo Guided Missile / (코보 특제 유도탄)
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=3 {{!}} Shooting Star - Light !! colspan=3 {{!}} Shooting Star - Awakened
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details !! rowspan=2 {{!}} Level Required !! rowspan=2 {{!}} Attribute Effect !!  Details
{{!}}- style="background:{{ColorSel|CharLight|Chung}}"
! MP Usage !! Awaken<br>Missile Count
{{!}}-
{{!}} ?? {{!}}{{!}} {{SkillText|Light|80}} {{!}}{{!}} 240 MP {{!}}{{!}} ?? {{!}}{{!}} {{SkillText|Awakened|Shooting Star - Fury Mode}} {{!}}{{!}} 18
{{!}}}
<br>


'''Description:''' MP cost -15. Explosion range +10%
<br>
== Tips and Details ==
== Tips and Details ==
*Three extra missiles will be fired while in [[Awakening Mode]].
*Three extra missiles will be fired while in [[Awakening Mode]].
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