Over Strike Enhance: Difference between revisions

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| [[Image:HeavyBarrel3.png]]
| [[Image:HeavyBarrel3.png]]
| '''[Passive]''' Improves Over Strike. You will regenerate MP over time while Over Strike is active. Recovery amount is increased if you are using Hand Cannons.<br>(Recovery rate is lowered to 40% in PvP)  
| '''[Passive]''' A colorless aura exhausted by [Over Strike] causes additional effects to occur when it is triggered.<br>(In PvP, 40% of the effect is applied)  
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan=2 | Skill Level !! rowspan=2 | Character Level !! colspan=2 | MP recovered<br>per second !! colspan=2 | Additional MP recovered per second <br> (While using Hand Cannon) !! rowspan=2 | Duration
! rowspan=2 | Skill Level !! rowspan=2 | Character Level !! colspan=3 | [[Status Effects|Over Strike Aura]]
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! PvE !! PvP !! PvE !! PvP
! MP Recovery (PvP)<br>(Per Second) !! Additional MP Recovery (PvP)<br>(While using Hand Cannon) !! Duration
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| align="left" | 1 || 15 || 4 || 1 || rowspan="4" | 5 || rowspan="4" | 2 || rowspan="4" | 10 seconds
| align="left" | 1 || 15 || 4 (1) || rowspan="4" | 5 (2) || rowspan="4" | 10 seconds
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|-
| align="left" | 2 || 31 || 6 || 2  
| align="left" | 2 || 31 || 6 (2)
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| align="left" | 3 || 39 || 8 || 3
| align="left" | 3 || 39 || 8 (3)
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| align="left" | 4 || 83 || 10 || 4
| align="left" | 4 || 83 || 10 (4)
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