Shooting Star: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*Three extra missiles will be fired while in [[Awakening Mode]]. | *Three extra missiles will be fired while in [[Awakening Mode]]. If the Awakened skill trait was selected, six extra missiles will be fired instead. | ||
*If the passive [[Endless Chase]] was learned, three additional missiles will be fired, regardless of Awakening. | |||
*'''[Enhanced] Shooting Star - Fury Mode''' can deal up to 11,124% Magical Damage when used in Awakening. If the passive [[Endless Chase]] is learned, the skill can deal up to 12,978% Magical Damage. | *'''[Enhanced] Shooting Star - Fury Mode''' can deal up to 11,124% Magical Damage when used in Awakening. If the passive [[Endless Chase]] is learned, the skill can deal up to 12,978% Magical Damage. | ||
*It is almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly). | *It is almost impossible to Mana break unless certain conditions are present (mostly lag or a glitch where skill delay does not activate properly). | ||
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*In a situation where there are more than one target, the missiles do not attack the nearest foe. Instead, they will home in on random targets. | *In a situation where there are more than one target, the missiles do not attack the nearest foe. Instead, they will home in on random targets. | ||
**However, more missiles will usually be directed to closer targets. | **However, more missiles will usually be directed to closer targets. | ||
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