Communication - Absorption: Difference between revisions
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== Trivia == | |||
[[File:DemPassive2.png|thumb|The prototype skill icon]] | |||
*Prior to its release, the files contained a simpler icon to represent this skill. | |||
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== Updates == | == Updates == | ||
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**MP recovered on standby character per excess CP gained Amount decreased. | **MP recovered on standby character per excess CP gained Amount decreased. | ||
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== Alternative Names == | == Alternative Names == |
Revision as of 20:08, 25 January 2018
Requirements
Class | Level Required |
---|---|
Diabla | 40 |
Skill Information
Skill Level | Level Required | Chance for additional CP | MP recovered on standby character per excess CP gained |
Max MP Increase | |
---|---|---|---|---|---|
Amount | Cooldown | ||||
1 | 40 | 12.5% | 4 MP | 5 Seconds | +30 MP |
2 | 43 | 15% | 6 MP | +40 MP | |
3 | 44 | 17.5% | 8 MP | +50 MP | |
4 | 91 | 20% | 10 MP | +60 MP |
Modified Combos
: All damage values for new and preexisting commands receive a 1.05x , 1.1x and 1.15x multiplier during 1st, 2nd and 3rd job respectively.
Combo (Lu) | Description | Damage |
---|---|---|
Recovery X | Lu slashes in front of herself leaving the target open for combo. | 100% Phy. Damage |
Trivia
- Prior to its release, the files contained a simpler icon to represent this skill.
Updates
- 02/23/2017 (KR) / 03/15/2017 (NA)
- Chance for additional CP reduced.
- Cooldown added to recovering additional MP.
- 04/27/2017 KR
- MP recovered on standby character per excess CP gained Amount decreased.
Alternative Names