Sharpshooter Syndrome/ModA: Difference between revisions
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*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart. | *It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart. | ||
*The Attack Speed increase is normalized. | *The Attack Speed increase is normalized. | ||
*If when using [[Force Skills|unmodded]] '''Sharpshooter Syndrome''', the player [[Force Skills|mods]] the Skill after the Energy Release and before the animation ends, its possible to simulaneously apply the | *If when using [[Force Skills|unmodded]] '''Sharpshooter Syndrome''', the player [[Force Skills|mods]] the Skill after the Energy Release and before the animation ends, its possible to simulaneously apply the Original '''Sharpshooter Syndrome''' Buff to allies while appling the '''[Mod] Sharpshooter Syndrome''' Buff to yourself. | ||
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