Bloody Carnival/ModA: Difference between revisions

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! MP Recovery !! Cooldown
! MP Recovery !! Cooldown
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| {{SkillText|Regenerating (1)|20|50}} || 125 MP || {{SkillText|Heavy|140|150}} || 30 Seconds
| {{SkillText|Regenerating (1)|20|50}} || 125 MP || {{SkillText|Heavy|144|120}} || 24 Seconds
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|}
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== Tips and Details ==
== Tips and Details ==
*'''[Mod] Bloody Carnival''' does not have the [Enhanced] range increase of vanilla [[Bloody Carnival]]. In exchange it does more damage.
*'''[Mod] Bloody Carnival''' does not have the [Enhanced] range increase of vanilla [[Bloody Carnival]]. In exchange, it does more damage.
*'''[Mod] Bloody Carnival''' can deal up to {{formatnum:{{#expr: 377*30 + 716*3 + 1914}}}}% ({{formatnum:{{#expr: 87*30 + 166*3 + 447}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (377*30 + 716*3 + 1914)*1.4}}}}% ({{formatnum:{{#expr: (87*30 + 166*3 + 447)*1.4}}}}% in PvP) Physical Damage.
*'''[Mod] Bloody Carnival''' can deal up to {{formatnum:{{#expr: 377*30 + 716*3 + 1914}}}}% ({{formatnum:{{#expr: 87*30 + 166*3 + 447}}}}% in PvP) Physical Damage. With '''Heavy''', it can deal up to {{formatnum:{{#expr: (377*30 + 716*3 + 1914)*1.44}}}}% ({{formatnum:{{#expr: (87*30 + 166*3 + 447)*1.44}}}}% in PvP) Physical Damage.
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