Sword Taker: Difference between revisions
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→Additional Combos
m (I'd rather leave it as a separate point to differ it from the rest of the info. Added back something I cut off as well.) |
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This combo now has Super Armor applied along with a MP burn effect(-2 MP per slash). It does not need as many button presses to continue the combo. | This combo now has Super Armor applied along with a MP burn effect(-2 MP per slash). It does not need as many button presses to continue the combo. | ||
| 200% Phy. Damage → 200% Phy. Damage → 100% Phy. Damage → 80% Phy. Damage continuously → 100% Phy. Damage | | 200% Phy. Damage → 200% Phy. Damage → 100% Phy. Damage → 80% Phy. Damage continuously → 100% Phy. Damage | ||
|} | |}note if you delay the second Z it will be easier to follow up with a skill | ||
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