Brutal Cutter: Difference between revisions
→Total Damage: Getting rid of Shade Illusion effect because double hit is more buff related than skill related.
m (Text replacement - "{{ColorSel|CharLight|Elsword}}" to "{{ColorSel|CharLight|Elesis}}") |
Gameboy224 (talk | contribs) (→Total Damage: Getting rid of Shade Illusion effect because double hit is more buff related than skill related.) |
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Line 61: | Line 61: | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Elesis}}" | |- style="background:{{ColorSel|CharLight|Elesis}}" | ||
! Mode !! Regular | ! Mode !! Regular | ||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: (347*6)*1.4}}}}% | | {{formatnum:{{#expr: (347*6)*1.4}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: (78*6)*1.4}}}}% | | {{formatnum:{{#expr: (78*6)*1.4}}}}% | ||
|} | |} | ||
*Blood Hit is permanently included. | *Blood Hit is permanently included. |