Maximum Strike: Difference between revisions
Overlimit passive doesn't increase special actives's cooldown anymore
m (Text replacement - "09/24/2015 || -" to "09/24/2015 || 03/03/2016") |
(Overlimit passive doesn't increase special actives's cooldown anymore) |
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*If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring. | *If the final Spatiotemporal Body is canceled by being hit as you press the skill key, it will not fire, and the skill's remaining cooldown will override the interval CD. It will also not recover any MP upon expiring. | ||
*The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again. | *The skill's cooldown starts straight away but is not visible until the last Spatiotemporal Body is fired. However, if you fire out all the Spatiotemporal Body after the skill's cooldown has already reached 0, it will count the whole skill's cooldown again. | ||
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