Siege Mode: Difference between revisions

49 bytes removed ,  25 July 2013
m
Minor (After testing, only Hawk Eye appears to influence Siege damage anymore.)
m (Minor (After testing, only Hawk Eye appears to influence Siege damage anymore.))
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*** Highest damage output would be 7,780% using Siege X with [[Siege Swift]] passive. (180 MP Cost)
*** Highest damage output would be 7,780% using Siege X with [[Siege Swift]] passive. (180 MP Cost)
*** However Wind Sneakers can achieve similar damage for much less MP with Siege Z, damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost)
*** However Wind Sneakers can achieve similar damage for much less MP with Siege Z, damage output would be 6,655% for Wind Sneakers using Siege Z with [[Power Shooting]] and [[Siege Swift]] passives. (135 MP Cost)
**For Grand Archers after the Evolution 2 KR patch, assuming [[Hawk Eye]] and [[Enhanced Bowstring]] have been leveled to the highest rank-able skill level, the damage of Siege Z will become 4642.2% (126 MP) and the damage of Siege X will become 7681.5% (171 MP).


== Updates ==
== Updates ==
*''Post KR Dec.13 2012 patch'':  
''Post KR Dec.13 2012 patch'':  
**Both Z and X shots naturally pierce once allowing them to hit two targets.
*Both Z and X shots naturally pierce once allowing them to hit two targets.
**All passives now apply to Siege X, not just Siege Swift.
*All passives now apply to Siege X, not just Siege Swift.
**Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.
*Entering and staying in Siege stance from one of [[Sniping Ranger]]'s combos now consumes 2 MP per second as per normal activation.


*''Post KR Jan.17 2013 patch:''
''Post KR Jan.17 2013 patch:''
**Knockback force from Siege Z reduced.
*Knockback force from Siege Z reduced.


*''Post NA June 4 2013 patch:''
''Post KR June.27 2013 update''
**Knockback force from Siege Z reduced.
*Skill Tree revamp increased max skill level to 20.
*Values have been changed accordingly to match the new Skill levels.
*Only [[Hawk Eye]] passive now influences the damage of this skill.
 
 
''Post NA June 4 2013 patch:''
*Knockback force from Siege Z reduced.
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