Tactical Field - Raid: Difference between revisions
MP recovery interval corrected, description and table changes
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(MP recovery interval corrected, description and table changes) |
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| rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TF Raid.png]]<br> | | rowspan="1" style="border-style: solid; border-width: 0px;" | [[Image:TF Raid.png]]<br> | ||
| colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung | | colspan="2" style="border-style: solid; border-width: 0px;" | '''[Special Active]''' Chung creates a field that damages foes and reloads Chung's normal and red cannonballs upon creation. Chung and all allies within the field get a damage bonus and recover MP every 1.6 seconds. | ||
|} | |} | ||
<br> | |||
== Requirements == | |||
== Requirements | |||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|-style="border-style: solid; border-width: 1px; background-color:#99CCFF" align="center" | |-style="border-style: solid; border-width: 1px; background-color:#99CCFF" align="center" | ||
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|- align="center" | |- align="center" | ||
| [[Tactical Trooper]] | | [[Tactical Trooper]] | ||
| | | Lv. 20 | ||
| 45 | | 45 | ||
| 4 | | 4 | ||
| [[Tactical Field - Endurance]] | | [[Tactical Field - Endurance]] | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information | == Skill Information == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;" | ||
|- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | |- align="center" style="border-style: solid; border-width: 1px; background-color:#99CCFF" | ||
| '''Skill Level''' | | '''Skill Level''' | ||
| '''Level Required''' | | '''Level Required''' | ||
| ''' | | '''Magic Damage''' | ||
| '''MP | | '''MP Recovery/1.6s''' | ||
| ''' | | '''Damage Bonus''' | ||
| '''Duration''' | | '''Duration''' | ||
| '''MP Usage''' | | '''MP Usage''' | ||
Line 41: | Line 40: | ||
| 45 | | 45 | ||
| 653% | | 653% | ||
| +10 MP | | +10 MP | ||
| 15% | | 15% | ||
| rowspan=" | | rowspan="9" | 8 seconds | ||
| rowspan=" | | rowspan="9" | 150 MP | ||
| rowspan=" | | rowspan="9" | 17 seconds | ||
|- align="center" | |- align="center" | ||
| align="left" | 2 | | align="left" | 2 | ||
| 45 | | 45 | ||
| 682% | | 682% | ||
| +11 MP | | +11 MP | ||
| 16% | | 16% | ||
|- align="center" | |- align="center" | ||
Line 56: | Line 55: | ||
| 48 | | 48 | ||
| 712% | | 712% | ||
| +12 MP | | +12 MP | ||
| 17% | | 17% | ||
|- align="center" | |- align="center" | ||
Line 62: | Line 61: | ||
| 52 | | 52 | ||
| 741% | | 741% | ||
| +13 MP | | +13 MP | ||
| 18% | | 18% | ||
|- align="center" | |- align="center" | ||
Line 68: | Line 67: | ||
| 56 | | 56 | ||
| 771% | | 771% | ||
| +14 MP | | +14 MP | ||
| 19% | | 19% | ||
|- align="center" | |- align="center" | ||
Line 74: | Line 73: | ||
| 60 | | 60 | ||
| 800% | | 800% | ||
| +15 MP | | +15 MP | ||
| 20% | | 20% | ||
|- align="center" | |- align="center" | ||
Line 80: | Line 79: | ||
| 64 | | 64 | ||
| 829% | | 829% | ||
| +16 MP | | +16 MP | ||
| 21% | | 21% | ||
|- align="center" | |- align="center" | ||
Line 92: | Line 91: | ||
| ?? | | ?? | ||
| ?? | | ?? | ||
| +18 MP | | +18 MP | ||
| ?? | | ?? | ||
|} | |} | ||
<br> | |||
<tabber> | <tabber> | ||
|-| | |-| |