ElEditors, Interface administrators, Administrators
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*Make Heroic Magic Stones offer the same maximum values as Sage Stones (in the case of double stat, the sum would be equal Sage Stone's maximum stat value, i.e. the Critical/Maximize stone would be +6%/6% at max, half for armor). | *Make Heroic Magic Stones offer the same maximum values as Sage Stones (in the case of double stat, the sum would be equal Sage Stone's maximum stat value, i.e. the Critical/Maximize stone would be +6%/6% at max, half for armor). | ||
**That or release a system that supplies a lot of Sage Stones. Don't keep them paywalled behind Treasure Hunter events. | **That or release a system that supplies a lot of Sage Stones. Don't keep them paywalled behind Treasure Hunter events. | ||
* | *Make Fluorites protect from gear breaking up to +10 → +11. | ||
**This would fix many issues, as the main cost of [[Upgrading Equipment|Enhancement]] is the Restoration Scrolls. | **This would fix many issues, as the main cost of [[Upgrading Equipment|Enhancement]] is the Restoration Scrolls. | ||
*Remove Enhancement reset failure for +6 → +7 and +7 → +8 | *Remove Enhancement reset failure for +6 → +7 and +7 → +8. | ||
==== Dungeon ==== | ==== Dungeon ==== |