Maximum Strike/es: Difference between revisions

m
Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-"
m (Text replacement - "! Class[\s]{2,}!! Level Required" to "! Class !! Level Required")
m (Text replacement - "{\| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"[\s]*?↵\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-$1" |-")
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== Requirements ==
== Requirements ==
{{ADSquareSkill}}
{{ADSquareSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
! Class !! Level Required !! Left Skill Trait Level !! Right Skill Trait Level
|-
|-
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== Skill Information  ==
== Skill Information  ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! rowspan="3" | Level Required !! colspan=3 | Damage !! rowspan=2 colspan=3 | Spatiotemporal !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
! rowspan="3" | Level Required !! colspan=3 | Damage !! rowspan=2 colspan=3 | Spatiotemporal !! rowspan="3" | MP Usage !! rowspan="3" | DP Recovery !! rowspan="3" | Cooldown
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"
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== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Add"
|- style="background:{{ColorSel|CharLight|Add}}"
|-
! colspan=5 | Enhanced Maximum Strike !! colspan=6 | Heavy Maximum Strike  
! colspan=5 | Enhanced Maximum Strike !! colspan=6 | Heavy Maximum Strike  
|- style="background:{{ColorSel|CharLight|Add}}"
|- style="background:{{ColorSel|CharLight|Add}}"