Divine Stigma/ModA: Difference between revisions

(→‎Total Damage: Need to rework this, untrue rn anyway)
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==Total Damage==
==Total Damage==
{{#vardefine: dmg      | 690 }}
{{#vardefine: pvp_dmg  | 262 }}
{{#vardefine: per_hit  | 0.1 }}
{{#vardefine: count    | 6  }}
{{#vardefine: max | {{#expr: 1 + {{#var:count}} * {{#var:per_hit }} }} }}
{{HitLoop|name=boss_dmg}}
{{HitLoop|name=pvp_boss_dmg|dmg={{#var:pvp_dmg}} }}
{{Columns|
<div>
=== Normal ===
{{Damage|true|Chung
{{Damage|true|Chung
| dmg = 690
| dmg = {{#var:dmg}}
| pvp_dmg = 262
| pvp_dmg = {{#var:pvp_dmg}}
| hits = 20
| hits = 20
| avg_hits = 14
| avg_hits = 14
| heavy = true
| heavy = true
}}
</div>
<div>
=== Mid-boss/Boss ===
{{Damage|true|Chung
| dmg = {{#var:dmg}}*{{#var:max}}, {{#var:boss_dmg}}
| pvp_dmg = {{#var:pvp_dmg}}*{{#var:max}}, {{#var:pvp_boss_dmg}}
| hits = 14, {{#var:boss_dmg_hits}}
| avg_hits = 8, {{#var:pvp_boss_dmg_hits}}
| heavy = true
}}
</div>
}}
}}
*Average assumes 14 hits.
*Average assumes 14 hits.
*Excludes increased damage to Mid-boss/Boss monsters.
<!--*Damage higher than the minimum can only be obtained on Mid-boss/Boss monsters.-->
*Does not account for splash damage.<br><br>
*Does not account for splash damage.<br><br>