Junk Break: Difference between revisions

5 bytes removed ,  10 December 2013
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*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
*Junk Break is unique in that it is a standalone animation - if Eve is pushed back (such as by the suction of Coral Sea Serpent's Frost Breath) the drill will still remain at its position, making it an anti-situational finisher.
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
*There is a second fatigue state after the drill animation ends, leaving Eve vulnerable to any attacks.
*(KR) The Awakening damage of the Initial Drill already includes the damage boost from Awakening into its damage percentage.
*The Awakening damage of the Initial Drill already includes the damage boost from Awakening into its damage percentage.
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