Restored Velder Castle: Difference between revisions

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| DunName=Restored Velder Castle
| DunName=Restored Velder Castle
| Quotation=<tabber>
| Quotation=<tabber>
\\Restored Velder Castle=-
\\Restored Velder Castle=Mostly restored castle.<br>The soldiers are on high-alert.
\\Castle Ground Floor=-
\\Castle Ground Floor=Castle Ground Floor.<br>If you don't defeat the soldier quickly, the reinforcements will come swarming in.
\\Castle Hall=-
\\Castle Hall=Castle hall, full of schemes and plot.
</tabber>
</tabber>
| LvNeed=69-80
| LvNeed=69-80
| LvFit=0
| LvFit=0
| Description=<tabber>
| Description=<tabber>
\\Restored Velder Castle=-
\\Restored Velder Castle=Lithia chases the familiar face and infiltrate the Velder Castle.
\\Castle Ground Floor=-
\\Castle Ground Floor=Lithia sneakily follows the client and learns a shocking truth.
\\Castle Hall=-
\\Castle Hall=Discovered by guards, Lithia uses her wit to try to get out of trouble.
</tabber>
</tabber>
| DunMap=[[File:Li6-1Map.png|450px]]
| DunMap=[[File:Li6-1Map.png|450px]]
| Detail=<dfn>{{</dfn>
====Stealth====
While in the hidden dock, sneak past the '''Velder Spearmen''', failure to do so will warp Lithia back to the start of the segment.
<dfn>}}</dfn>
| Mob=<dfn>{{</dfn>
| Mob=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''???''' -  
|'''Velder Spearman''' - Spear wielding soldiers of Velder Castle and the regular patrols of the grounds.
|
*'''Patrol State:''' The guards will start off in a patrol state with perpetual super armor and won't notice Lithia unless she gets near them. They can still take damage in this state without noticing Lithia.
*'''Reinforcements:''' If they notice Lithia, they'll call for reinforcements and exit their patrol state.
*'''Spear Charge:''' Charges forward with his spear, then thrusts. The charge does not deal damage.
|-
|[[File:Dunno.png|60px]]
|'''Velder Soldier''' - Sword wielding soldiers of Velder Castle.
|
*'''Sword Combo:''' Performs a two slash sword combo.
|-
|[[File:Dunno.png|60px]]
|'''Velder Magician''' - Magic wielding soldiers of Velder Castle.
|
|
*'''???:'''  
*'''Ice Missiles:''' Create three fragments of ice, which home onto a target.
*'''Fire Pillar:''' Mark a spot under a target that erupts into a pillar of fire.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''???''' -  
|'''Cover''' - Pressing F1 in front of certain objects will allow Lithia to blend in and avoid being detected by the guards.
<dfn>}}</dfn>
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
| Boss=<dfn>{{</dfn>
|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
|'''???''' -  
|'''Commander of Velder''' - A commander of the Velder forces within the city.
|
|
*'''???:'''  
*'''Mace Combo:''' Perform a three hit combo with his mace.
*'''Powerful Attack:''' Charge while a row of sigils appear in front of him, slam the ground with his mace, causing all the sigils to erupt.
*'''Defensive Stance:''' Take a guard position with a shield aura, if he is struck in the front, he'll perform a multi hit shield charge attack.
<dfn>}}</dfn>
<dfn>}}</dfn>
| SBGM=[http://www.youtube.com/watch?v=L5CrUqRuf_I '''''music120_stage''''']
| SBGM=[http://www.youtube.com/watch?v=L5CrUqRuf_I '''''music120_stage''''']
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