[Special Active] With the Nasod Arm, shoot forth the maximum output of flame shots whilst firing a huge amount in a row. Overheat mode of the skill can be activated by pressing the skill button 5 times in a row or more.


Prerequisites

Class
Master
Skill Requirement
Weapon Taker
Lv5
65SP


Skill Information

Skill Level Magical Damage Magical Damage
(Overheat)
Hits Max Hits
(Overheat)
MP Cooldown
1
40 Hits
70 Hits
300MP
30 Seconds
2
3
4
5 (M)
215%
120%


Tips and Details

  • This skill can cause Overheat.
  • To get full hits, use on stoic mobs or at point-blank range.
  • Very similar to Seven Burst, except x10 the fire balls and lacking an endblast.

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