Sunken Resiam: Difference between revisions
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|'''Shadow Walker''' - This is the basic Shadow monster. | |'''Shadow Walker''' - This is the basic Shadow monster. | ||
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*'''Claw Attack:''' A basic 3 hit combo with their claws. | |||
*'''Recovery:''' They will swing their arms when they recover. | |||
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|[[File:Shadow_Charger.jpg|60px]] | |[[File:Shadow_Charger.jpg|60px]] | ||
|'''Shadow Charger''' - A large Shadow monster. | |'''Shadow Charger''' - A large Shadow monster. | ||
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*'''Charge:''' It will run forward, damaging any players within its path. | |||
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys. | |||
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|[[File:Shadow_Defender.jpg|60px]] | |[[File:Shadow_Defender.jpg|60px]] | ||
|'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build. | |'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build. | ||
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*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time. | |||
*'''Dark Aura:''' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate. | |||
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|[[File:Hamel-shadow-sniper.jpg|60px]] | |[[File:Hamel-shadow-sniper.jpg|60px]] | ||
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. | |'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it. | ||
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*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage. | |||
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|[[File:Piranha.png|60px]] | |[[File:Piranha.png|60px]] | ||
|'''Piranha''' - A school of fish that float around and can attack you, but are rather weak and slow moving. | |'''Piranha''' - A school of fish that float around and can attack you, but are rather weak and slow moving. | ||
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*'''Swarm:''' They will dash at you as a collective unit. | |||
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|[[File:Hamel-ancient-crab.jpg|60px]] | |[[File:Hamel-ancient-crab.jpg|60px]] | ||
|'''Ancient Crab''' - A species of crab with large claws. | |'''Ancient Crab''' - A species of crab with large claws. | ||
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*'''Defend:''' They can defend oncoming attacks from the front with its claw. | |||
*'''Claw:''' Attack with its claw inducing Leg Would. | |||
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|[[File:Deep_Sea_Fish.jpg|60px]] | |[[File:Deep_Sea_Fish.jpg|60px]] | ||
|'''Deep Sea Fish''' - A large fish that hides underwater, showing only a glowing yellow orb. | |'''Deep Sea Fish''' - A large fish that hides underwater, showing only a glowing yellow orb. | ||
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*'''Surprise Attack:''' It will emerge from hiding and chomp on anybody that was immediately above it inflicting [[Status Effects|Stun]]. | |||
*'''Chomp:''' The fish will swim forward and chomp on players. | |||
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|[[File:Merman.jpg|60px]] | |[[File:Merman.jpg|60px]] | ||
|'''Merman''' - Holds a fish and whacks you with it. | |'''Merman''' - Holds a fish and whacks you with it. | ||
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*'''Fish Attack:''' Swings his fish like a club to harm players. | |||
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|[[File:Laguz_Stricken_City.jpg|60px]] | |[[File:Laguz_Stricken_City.jpg|60px]] | ||
|'''Laguz''' - This Water Spirit mermaid. | |'''Laguz''' - This Water Spirit mermaid. | ||
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*'''Bubble Attack:''' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]]. | |||
*'''Bubble Aura:''' They can also release a bubble aura to encase any players in range in a bubble. | |||
*'''Self-Destruct:''' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move. | |||
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|[[File:Iz_Stricken_City.jpg|60px]] | |[[File:Iz_Stricken_City.jpg|60px]] | ||
|'''Iz''' - An Ice Spirit mermaid. | |'''Iz''' - An Ice Spirit mermaid. | ||
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*'''Ice Breath:''' She can spew her frost breath in front of her, which induces Freezing. | |||
*'''Self-Destruct:''' After killing one, they will emit an aura that freezes you. | |||
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|[[File:Hamel-piranha-house.jpg|60px]] | |[[File:Hamel-piranha-house.jpg|60px]] | ||
|'''Piranha House''' - A domain for the Piranhas. | |'''Piranha House''' - A domain for the Piranhas. | ||
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*'''Piranha Summon:''' Summons Piranhas. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| Obstacle=<span style="display:none">{{</span> | | Obstacle=<span style="display:none">{{</span> | ||
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|'''Coral Sea Serpent (2x)''' - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities. You have to fight two of these bosses at the same time. | |'''Coral Sea Serpent (2x)''' - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities. You have to fight two of these bosses at the same time. | ||
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*'''Poison Spit:''' Rains poison down on you. Induces [[Status Effects|Poisoning]]. | |||
*'''Head Smash:''' The Coral Serpent raises its head upwards and smashes it down. Induces [[Status Effects|Stun]] to itself and [[Status Effects|Flattening]] to you. Can be avoided by jumping up and letting the fish smash its head. | |||
**It is spread out and highly vulnerable to AOE skills after this attack. | |||
*It is spread out and highly vulnerable to AOE skills after this attack. | *'''Switch:''' The Serpent switches its position by swimming away. | ||
*'''Diving Slam:''' Swims away from the map and into the background. From there, it swims upwards and smashes down on you. The attack does a large amount of damage but induces [[Status Effects|Stun]] to itself. | |||
**It is spread out and highly vulnerable to AOE skills after this attack. | |||
*'''Frost Breath:''' The Serpent sucks up the water around it, causing you to be dragged in as well. Then, it fires a ice beam at the ground at an angle and moves it forward. Induces [[Status Effects|Frostbite]] while doing extreme damage. | |||
*It is spread out and highly vulnerable to AOE skills after this attack. | **While both charging and firing its laser, it will have 50% damage reduction. | ||
**When charging its laser, Actives and Special Actives are disabled for everyone. | |||
*While both charging and firing its laser, it will have 50% damage reduction. | *'''Frost Tornado:''' The Serpent(s) swim out of the stage and into the background. From there, it begins sucking up the water around it with you being dragged in too. Finally, it releases a powerful stream of water to the area in front of it. This attack does substantial damage and induces [[Status Effects|Frostbite]]. Can be avoided by sticking to one of the edges/corners of the map. | ||
*When charging its laser, Actives and Special Actives are disabled for everyone. | |||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
| BDrop={{:7-2Bdrop1}} | | BDrop={{:7-2Bdrop1}} |