Template:SkillText: Difference between revisions
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'''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]''' | '''[[Way of the Sword|<font color="4488FF">Vitality Skill</font>]]''' | ||
*Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font> | *Consumes the <font color="4488FF">Vitality gauge</font> and charges the <font color="FF4444">Destruction gauge</font> | ||
*Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% ( | *Reduces mana consumption by 30% (10% in PvP) and boosts mana gain when Vitality is active to 200% (120% in PvP) | ||
| Mega Slash= | | Mega Slash= | ||
<font color=FFC000>'''Focus Strength'''</font> | <font color=FFC000>'''Focus Strength'''</font> | ||
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*Additional artillery wave if used with 6 cannonballs (1 wave max) | *Additional artillery wave if used with 6 cannonballs (1 wave max) | ||
| ModCarpetBombing= | | ModCarpetBombing= | ||
*2 additional submissiles per 3 cannonballs (Max | *2 additional submissiles per 3 cannonballs (Max 6) | ||
| ChaosCannon= | | ChaosCannon= | ||
*Uses 1 cannonball | *Uses 1 cannonball | ||
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'''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]''' | '''[[Chivalry System|<font color="FF4444">Annihilation Skill</font>]]''' | ||
*Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font> | *Consumes the <font color="FF4444">Annihilation gauge</font> and charges the <font color="4488FF">Gale gauge</font> | ||
* | *10% defense ignore and ignores defensive skills (Guard/Knockdown) when Annihilation is active | ||
| Gale = | | Gale = | ||
'''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]''' | '''[[Chivalry System|<font color="4488FF">Gale Skill</font>]]''' | ||
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| Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | | Psychic Storm=For each mutation point used, the skill gains a size increment and a longer duration. | ||
| Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | | Mod Psychic Storm=For each mutation point used, decrease the delay between each blast hit. | ||
| Nasod Armor Mode - Full Burst=Duration increases by 5 sec. per Dynamo Point. | |||
| Quicksilver Accel=Last hit can connect to Nasod Armor Command | | Quicksilver Accel=Last hit can connect to Nasod Armor Command | ||
| Rushing Drones=Throws one additional bomb. | | Rushing Drones=Throws one additional bomb. | ||
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| Starfall=Create an additional starfall with half the duration. | | Starfall=Create an additional starfall with half the duration. | ||
| Ultimate Fury=Create an additional drone. | | Ultimate Fury=Create an additional drone. | ||
| Zero Kelvin Generator=Received Damage Increase effect will increase by 1.5 times. | |||
| Delayed Explosion=Strengthens the explosion and prevents shake-off. | | Delayed Explosion=Strengthens the explosion and prevents shake-off. | ||
| Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%. | | Gravity Buster=When 1 mutation point is used, damage of the skill is increased by 10%. | ||
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| Ultimate Fury=200 | | Ultimate Fury=200 | ||
| Starfall=200 | | Starfall=200 | ||
| Zero Kelvin Generator=200 | |||
| Charged Impulser=120 | | Charged Impulser=120 | ||
| #default=100 | | #default=100 | ||
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*<font color="4488ff">Lu will switch to Ciel</font> when skill is used. | *<font color="4488ff">Lu will switch to Ciel</font> when skill is used. | ||
*Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | *Gain {{{2|}}} [[Combination|Combination Point]]{{#ifeq: {{{2|}}}|1| |s}} when switching. | ||
| PhantomRush = | |||
<font color="FF4444">'''Switching Skill (Lu</font>/<font color="4488ff">Ciel)'''</font> | |||
*<font color="FF4444">Ciel will switch to Lu</font> when [Rush] is used. | |||
*<font color="4488ff">Lu will switch to Ciel</font> when [Rush] is used. | |||
*Gain 1 [[Combination|Combination Point]] when switching. | |||
| Combination = | | Combination = | ||
<font color="00FF24">'''Combination Skill'''</font> | <font color="00FF24">'''Combination Skill'''</font> | ||
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| Soul Collector= | | Soul Collector= | ||
<font color="d4b5ff">'''Soul Collection'''</font> | <font color="d4b5ff">'''Soul Collection'''</font> | ||
*Gather a soul on each hit (5 hits in Arena) | *Gather a soul on each hit (5 hits in Arena) | ||
*Cooldown time of 1 second for a max of 5 stacks | *Cooldown time of 1 second for a max of 5 stacks | ||
*Gathered souls can be used for | *Gathered souls can be used for certain skills. (As noted in affected skills' tooltips) | ||
Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]]. | Gathered Souls are not consumed during stage 3 [[Awakening Mode|Awakening]]. | ||
| Sniper Mode= | | Sniper Mode= | ||
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*"Burst of Terror" is activated by Special Actives for additional damage. | *"Burst of Terror" is activated by Special Actives for additional damage. | ||
| Apollyon= | | Apollyon= | ||
<font color="d4b5ff">'''Terror Absorption'''</font> | <font color="d4b5ff">'''Terror Absorption'''</font> | ||
*Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800 | *Removes [[Status Effects/Creeping Terror|[Creeping Terror]]] debuffs within a range of 800 | ||
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*[[Death Touch]] : Absorp HP/MP from a single target. | *[[Death Touch]] : Absorp HP/MP from a single target. | ||
*[[Mortal Fear]] : Inflicts stun and deals wide additional damage. | *[[Mortal Fear]] : Inflicts stun and deals wide additional damage. | ||
*[[Dark Plasma]] : Frontal wide-area attack. | *[[Thorns of Hell]] : Surrounding wide-area attack. | ||
*[[Dark Plasma]] : Far frontal wide-area attack. | |||
*[[Abyssal Gate]] : Frontal wide-area attack. | |||
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | *Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | ||
*Duration : 30 seconds. | *Duration : 30 seconds. (9 seconds in Arena) | ||
| DeathTouch= | | DeathTouch= | ||
<font color="FFC000">'''Hands of Demonic Energy'''</font> | <font color="FFC000">'''Hands of Demonic Energy'''</font> | ||
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*Maximize and Natural HP/MP Recovery is increased. | *Maximize and Natural HP/MP Recovery is increased. | ||
| DesperadoA= | | DesperadoA= | ||
<font color="FFC000">''' | <font color="FFC000">'''Bars of Restriction'''</font> | ||
*Restrain enemy for 1 second. | *Restrain enemy for 1 second. | ||
*When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | *When 5 or more are restrained, a debuff that slows all speeds is assigned for 5 seconds. | ||
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*Upon attack, grows to deal continuous damage. | *Upon attack, grows to deal continuous damage. | ||
*After 10 seconds, growth damage is dealt once more with hitstun. | *After 10 seconds, growth damage is dealt once more with hitstun. | ||
| Transcendence= | | Transcendence= | ||
<font color="FFC000">'''Manic Demon Form'''</font> | <font color="FFC000">'''Manic Demon Form'''</font> | ||
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*[[Shadow Fury]] : Pierce through enemies in front and absorb MP. | *[[Shadow Fury]] : Pierce through enemies in front and absorb MP. | ||
*[[Shrewd Cutter]] : Wide-area tracking attack. | *[[Shrewd Cutter]] : Wide-area tracking attack. | ||
*[[Brutal Rush]] : | |||
*[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted | *[[Silent Rage]] : Additional board range damage and [[Status Effects/Silence|[Silencing]]] debuff granted | ||
*[[Genocide Cross]] : | |||
*Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled. | *Restore 1 Combination Point every 6 seconds of the remaining duration when cancelled. | ||
*Duration : 30 seconds. | *Duration : 30 seconds. | ||
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| BrutalRush= | | BrutalRush= | ||
<font color="FFC000">'''Brutal Scar'''</font> | <font color="FFC000">'''Brutal Scar'''</font> | ||
* | *Defense decrease by 20% for a certain duration. | ||
*Duration : 7 seconds. | *Duration : 7 seconds. | ||
| SilentRage= | | SilentRage= | ||
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*The transferred [Demonic Spread] is only 50% as effective. | *The transferred [Demonic Spread] is only 50% as effective. | ||
| Execution= | | Execution= | ||
<font color="FFC000">''' | <font color="FFC000">'''Bloody Execution'''</font> | ||
* | *Charge ahread and collect enemies before slashing in Bloodlust state. | ||
* | *The attack will have damage increased by 30% and range increased by 50%. | ||
| GardenOfHaures= | | GardenOfHaures= | ||
<font color="FFC000">'''Demon Realm Garden'''</font> | <font color="FFC000">'''Demon Realm Garden'''</font> | ||
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*[[Pampero Booster]] | *[[Pampero Booster]] | ||
*[[X-1 Extruder]] | *[[X-1 Extruder]] | ||
*[[Plasma Shock]] | |||
| War Machine= | | War Machine= | ||
<font color="FFCC00">'''Weapon of War'''</font> | <font color="FFCC00">'''Weapon of War'''</font> | ||
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*2nd Job: [[Bloody Chain]] | *2nd Job: [[Bloody Chain]] | ||
*2nd Job: [[Kill Point]] | *2nd Job: [[Kill Point]] | ||
*2nd Job: [[Bloody Road]] | |||
*Transcendence: [[Chain Viper]] | *Transcendence: [[Chain Viper]] | ||
*Transcendence: [[Dancing Rush]] | *Transcendence: [[Dancing Rush]] | ||
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| Chain Skills= | | Chain Skills= | ||
<font color="FFCC00">'''Chain Skill'''</font> | <font color="FFCC00">'''Chain Skill'''</font> | ||
*Base: [[Needle Sobat]] | *Base: [[Needle Sobat]] | ||
*1st Job: [[Head Shot (Rose)|Head Shot]] | *1st Job: [[Head Shot (Rose)|Head Shot]] | ||
*2nd Job: [[Western Fire]] | *2nd Job: [[Western Fire]] | ||
*2nd Job: [[Bloody Chain]] | *2nd Job: [[Bloody Chain]] | ||
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*Press the {{CZ}} key to fire 1 shot. (Max of 6 times) | *Press the {{CZ}} key to fire 1 shot. (Max of 6 times) | ||
*50% chance to deal double damage. | *50% chance to deal double damage. | ||
*When firing additional shots, press the {{CX}} key to recover all ECP | *When firing additional shots, press the {{CX}} key to recover all ECP. | ||
*Hold the [Directional] key and press the {{CZ}} key to adjust direction. | *Hold the [Directional] key and press the {{CZ}} key to adjust direction. | ||
*Upon firing additional shots, consume 10 MP per hit. (Max 10 shots) | *Upon firing additional shots, consume 10 MP per hit. (Max 10 shots) | ||
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*[[Bloody Chain]] | *[[Bloody Chain]] | ||
*[[Kill Point]] | *[[Kill Point]] | ||
*[[Bloody Road]] | |||
*[[Chain Viper]] | *[[Chain Viper]] | ||
*[[Rushing Dance]] | *[[Rushing Dance]] | ||
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<font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds. | <font color="ff2bad">'''[Yucky!]'''</font><br>To Laby, it feels yucky to even touch Nisha. Laby feels discomfort that she came in contact with Nisha.<br>All speed is decreased by 5% for 5 seconds. | ||
| I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}} | | I'm Helping! = <font color="#ff2bad">'''[Need Help, Laby?]'''</font><br>{{#switch:{{{2|}}} | ||
| Rolly Rolly= | | Rolly Rolly= Coming in contact with the squishy lump will decrease all attributes. | ||
| Milky Way = | | Milky Way = Decrease Attack Power and Defense when hit by starlight. | ||
| Everybody, Punch = | | Everybody, Punch = Attacked enemy will become groggy. | ||
| Sunshower = | | Sunshower = Heals HP and MP for allies within the range of the rain. | ||
| Reflection = | | Reflection = Push enemies approaching the zone of light and decrease damage received for allies within the zone of light. | ||
| It's Windy = | | It's Windy = All Speed increase for a certain duration for allies within the wind's realm. | ||
| Got You! = | | Got You! = Caught enemies will be frozen. | ||
}} | }} | ||
| Laby's Friend? = | | Laby's Friend? = | ||
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| Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}} | | Memory of the Forest = <font color="#ff2bad">'''[Memory of the Forest]'''</font><br>{{#switch:{{{2|}}} | ||
| Poco...! = | | Poco...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Roll ahead while attacking enemies when it appears. | *Roll ahead while attacking enemies when it appears. | ||
*Fire homing projectiles when reacting | *Fire homing projectiles when reacting | ||
*Each Growth Stage will increase damage of homing projectiles by 10% | *Each Growth Stage will increase damage of homing projectiles by 10% | ||
| Wooki...! = | | Wooki...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Attack short range ahead when it appears. | *Attack short range ahead when it appears. | ||
*Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded) | *Reduce all skill cooldown when reacting. (Wedding Skill/Hyperactive Skill excluded) | ||
*Each Growth Stage will increase cooldown reduction by 0.2 sec. | *Each Growth Stage will increase cooldown reduction by 0.2 sec. | ||
| Zumyu...! = | | Zumyu...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Create a black hole when it appears. | *Create a black hole when it appears. | ||
*Warp next to Laby and spin attack when reacting | *Warp next to Laby and spin attack when reacting | ||
*Each Growth Stage will increase Spin Attack damage by 10% | *Each Growth Stage will increase Spin Attack damage by 10% | ||
| Bibi...! = | | Bibi...! = | ||
*Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: | *Using <font color="fa77ba">'''[Laby's Friend?]'''</font> skill will allow Laby to grow and use special interactive skill. (Cooldown: 2 sec.) | ||
*Apply a debuff that decreases Physical Defense when it appears. | *Apply a debuff that decreases Physical Defense when it appears. | ||
*Warp next to the closest enemy and apply a bleeding debuff with a biting. | *Warp next to the closest enemy and apply a bleeding debuff with a biting. | ||
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| Regenerating (1) = {{#switch:{{{2|}}} | | Regenerating (1) = {{#switch:{{{2|}}} | ||
| ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage | | ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage | ||
| #default = {{{ | | #default = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage | ||
}} | }} | ||
| Regenerating (2) = {{{2|}}}% chance of lowering cooldown to {{{3|}}}% | | Regenerating (2) = {{{2|}}}% chance of lowering cooldown to {{{3|}}}% | ||
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*{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front. | *{{SkillType|M}} [[Death Touch/ModA|Death Touch]] : Continuous damage to enemies in front. | ||
*{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster. | *{{SkillType|M}} [[Mortal Fear/ModA|Mortal Fear]] : Narrow range attack around the caster. | ||
*{{SkillType|M}} [[Thorns of Hell/ModA|Thorns of Hell]] : | |||
*{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front | *{{SkillType|M}} [[Dark Plasma/ModA|Dark Plasma]] : Continuous damage in a wide fan-shaped area in front | ||
*{{SkillType|M}} [[Abyssal Gate/ModA|Abyssal Gate]] : | |||
*When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds. | *When entering and exiting Madness state, inflicts a debuff that increases additional damage dealt for 10 seconds. | ||
*Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | *Regain 1 Combination Point for every 6 seconds of the duration that remain when cancelled. | ||
*Duration : 30 seconds (15 in Arena). | *Duration : 30 seconds (15 in Arena). | ||
| Desperado= | | Desperado= | ||
<font color="FFC000">''' | <font color="FFC000">'''Bars of Restriction'''</font> | ||
*Restrain enemy for 1 second. | *Restrain enemy for 1 second. | ||
| GardenOfHaures= | | GardenOfHaures= | ||
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*MP Usage is decreased by 10. | *MP Usage is decreased by 10. | ||
| ForceField = Force Field inflicts a debuff for 3 seconds. | | ForceField = Force Field inflicts a debuff for 3 seconds. | ||
| ZeroKelvinGenerator = Shockwave generation frequency doubled. | |||
| SealofTime = Reduce Time Sickness duration to 30 seconds in PvE. | | SealofTime = Reduce Time Sickness duration to 30 seconds in PvE. | ||
| StardustShower =Ignores guard. | | StardustShower =Ignores guard. | ||
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| SoulEntrapment=Schockwave Range increased by 1.2 times. | | SoulEntrapment=Schockwave Range increased by 1.2 times. | ||
| Bloodlust=Double Attack chance increased by 5%. | | Bloodlust=Double Attack chance increased by 5%. | ||
| Desperado=" | | Desperado="Bars of Restriction" debuff requirements reduced from 5 to 3. | ||
| GardenofHaures=Initial duration increased to 20 Seconds. | | GardenofHaures=Initial duration increased to 20 Seconds. | ||
<!-- Rose's True Skills --> | <!-- Rose's True Skills --> | ||
| RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | | RisingShot = Increases ECP cost by 5 while strengthening the '''Silver Bullet''' buff. | ||
*'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | *'''Silver Bullet''' buff duration increased by 5 seconds, effectiveness raised to 25%. | ||
| NeedleSobat = Shockwave damage is increased by 1.2 times. | | NeedleSobat = Shockwave damage is increased by 1.2 times. | ||
| Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied. | | Barbecue! = Upon a successful attack, ['''Burn'''] debuff is applied. | ||
| Landrunner = Summon an additional '''RX-79 | | Landrunner = Summon an additional '''RX-79 Land Runner'''. | ||
| Spriggan = Cooldown reduced by 1 second. | | Spriggan = Cooldown reduced by 1 second. | ||
*Casting speed increased by 1.3 times. | *Casting speed increased by 1.3 times. | ||
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| KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%. | | KS-83 = [[Status Effects|Nerve Disruption]] debuff effectiveness increased by 10%. | ||
| Robot Detonation = Summon 1 additional full width Land Runner | | Robot Detonation = Summon 1 additional full width Land Runner | ||
| MiracleVision = | | MiracleVision = Increase Maximize by 5%. | ||
| MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | | MovingShot = Movement increased by 2% for each additional shot for 10 seconds. | ||
| ChainPowder = Damage from shot increased by 10%. | | ChainPowder = Damage from shot increased by 10%. | ||
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*Speed is increased by 1.2 times. | *Speed is increased by 1.2 times. | ||
| BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | | BlazingBullet = Explosion damage changed to 100%, 67% and 34% of the original command's damage. | ||
| Penetrating Bullet=Ignore 50% (25% in PvP) of the hit enemy's defense. | |||
| Phantom Shot = MP burn amount increased by 5. | | Phantom Shot = MP burn amount increased by 5. | ||
| LimitOver = Skill damage increased by | | LimitOver = Skill damage increased by 3%. | ||
| MagnetismField=Magnetism duration increased by 50% | | MagnetismField=Magnetism duration increased by 50% | ||
| MagneticGuard | | MagneticGuard = Damage reduction increased by 5%. | ||
<!--Ain's True Skills--> | <!--Ain's True Skills--> | ||
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| Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks) | | Wind Einfallen = All resistance decreased by 30 when hit by [Opening Chant]. (Up to 5 stacks) | ||
| Alchimie Eid = Cooldown is decreased by 5 seconds. | | Alchimie Eid = Cooldown is decreased by 5 seconds. | ||
| Requiem = Obtain 3 random [Eids] at a 50% chance. | | Requiem = Obtain 3 random [Eids] at a 50% chance. | ||
| Ruhig = Duration of [Cycle Circle] increased by 1.5 times. | | Ruhig = Duration of [Cycle Circle] increased by 1.5 times. |