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| {| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
| | {{Title|color=Varnimyr |
| |- style="background-color: {{ColorSel|Village|12}};" class="textfloat"
| | |title1=Open Fire |
| ! Icon
| | |icon1=VarnimyrTitle1.png |
| ! width=15% | Title
| | |desc1=Watch out! Chaos Circles will open fire. |
| ! width=20% | Discovery
| | |discovery1=Defeat [[Labyrinth of Ruin|Chaos Circle]] 50 times |
| ! width=20% | Obtain
| | |obtain1=Defeat [[Labyrinth of Ruin|Chaos Circle]] 700 times |
| ! width=15% | Description
| | |effects1=Upon attacking, 5% chance to begin [[Media:Special Effect - Chaos Circle Bombardment.gif|'''''Chaos Circle Bombardment''''']] at the target.<br>Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. ({{se|082|Bind||ed}}) (Cooldown 30 sec.) |
| ! width=20% | Stats
| | |
| |-
| | |title2=Entrance to the Demon Realm |
| | align="center" | [[Image:VarnimyrTitle1.png]] | | |icon2=VarnimyrTitle2.png |
| | '''Open Fire''' | | |desc2=The door to the Demon Realm is at the end of this labyrinth. |
| | Defeat [[Labyrinth of Ruin|Chaos Circle]] 50 times | | |discovery2=Clear [[Labyrinth of Ruin]] and achieving all of the following once: |
| | Defeat [[Labyrinth of Ruin|Chaos Circle]] 700 times | |
| | Watch out! Chaos Circles will open fire. | |
| | Upon attacking, 5% chance to begin [[Media:ChaosCircleBombardment.gif|'''''Chaos Circle bombardment''''']] at the target.<br>Bombardment deal non-flinching damage and decreases target's attack speed by 10% for 10 seconds. (Cooldown 30 sec.)
| |
| |- | |
| | align="center" | [[Image:VarnimyrTitle2.png]] | |
| | '''Entrance to the Demon Realm''' | |
| | Clear [[Labyrinth of Ruin|12-1]] and achieving all of the following once: | |
| *Take under 5 hits | | *Take under 5 hits |
| *Clear without using Resurrection Stones | | *Clear without using Resurrection Stones |
| *Clear within 4 minutes 30 seconds | | *Clear within 4 minutes 30 seconds |
| | Clear [[Labyrinth of Ruin|12-1]] and achieving all of the following 100 times: | | |obtain2=Clear [[Labyrinth of Ruin]] and achieving all of the following 50 times: |
| *Take under 5 hits | | *Take under 5 hits |
| *Clear without using Resurrection Stones | | *Clear without using Resurrection Stones |
| *Clear within 4 minutes 30 seconds | | *Clear within 4 minutes 30 seconds |
| | The door to the Demon Realm is at the end of this labyrinth. | | |effects2=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3% |
| | Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>MP Cost -3%<br>All Skill Cooldown -3%
| | |
| |- | | |title3=Sentinel Unit |
| | align="center" | [[Image:VarnimyrTitle3.png]] | | |icon3=VarnimyrTitle3.png |
| | '''Sentinel Unit''' | | |desc3=Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm. |
| | Clear [[Guardian's Forest|12-2]] and achieving all of the following once: | | |discovery3=Clear [[Guardian's Forest]] and achieving all of the following once: |
| *Achieve S Rank or higher
| |
| *Clear without using Resurrection Stones | | *Clear without using Resurrection Stones |
| *Clear within 3 minutes 30 seconds | | *Clear within 3 minutes 30 seconds |
| | Clear [[Guardian's Forest|12-2]] and achieving all of the following 100 times: | | |obtain3=Clear [[Guardian's Forest]] and achieving all of the following 50 times: |
| *Achieve S Rank or higher
| |
| *Clear without using Resurrection Stones | | *Clear without using Resurrection Stones |
| *Clear within 3 minutes 30 seconds | | *Clear within 3 minutes 30 seconds |
| | Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm. | | |effects3=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:Special Effect - Arrow Attack from Sentinel Unit.gif|'''''Arrow Attack from Sentinel Unit''''']]. |
| | Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Upon attacking, 3% chance of [[Media:SentinelUnitArrowAttack.gif|'''''arrow attack''''']] from Sentinel Unit.
| | |
| |- | | |title4=Forginay's Fruit |
| | align="center" | [[Image:VarnimyrTitle4.png]] | | |icon4=VarnimyrTitle4.png |
| | '''Forginay's Fruit''' | | |desc4=The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulants in the Demon Realm. |
| | Defeat [[Guardian's Forest|Forginay]] once | | |discovery4=Defeat [[Guardian's Forest|Forginay]] once |
| | Defeat [[Guardian's Forest|Forginay]] 200 times | | |obtain4=Defeat [[Guardian's Forest|Forginay]] 50 times |
| | The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm. | | |effects4=When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become {{se|131|Invincible}} for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Match)</font>''' |
| | When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) '''<font color=red> cannot be overlapped (Dungeon)</font>'''<br>When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) '''<font color=red> cannot be overlapped (Match)</font>'''
| | |
| |- | | |title5=Key to Victory |
| | align="center" | [[Image:VarnimyrTitle5.png|105px]] | | |icon5=VarnimyrTitle5.png|105px |
| | '''Key to Victory''' | | |desc5=Key to Victory? It's simple. Know your enemies' weakness and survive. |
| | Defeat [[Dark Elves' Outpost|Sentinel Guardians]] once | | |discovery5=Defeat [[Dark Elves' Outpost|Sentinel Guardians]] once |
| | Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times | | |obtain5=Defeat [[Dark Elves' Outpost|Sentinel Guardians]] 50 times |
| | Key to Victory? It's simple. Know your enemies' weakness and survive. | | |effects5=Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2%'''<font color=red> (Dungeon)</font>''' |
| | Damage dealt to Boss Monsters +10%'''<font color=red> (Dungeon)</font>'''<br>Recovery Item Effectiveness +5%'''<font color=red> (Dungeon)</font>'''<br>Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''
| | |
| |- | | |title6=Critical Presence |
| | align="center" | [[Image:VarnimyrTitle6.png|105px]] | | |icon6=VarnimyrTitle6.png|105px |
| | '''Critical Presence''' | | |desc6=A title given to adventurers that showed distinct presence by destroying or falling into traps. |
| | Clear [[Dark Elves' Outpost|12-3]] 3 times | | |discovery6=Clear [[Dark Elves' Outpost]] 3 times |
| | Defeat [[Dark Elves' Outpost|Trap Device]] 1000 times | | |obtain6=Defeat [[Dark Elves' Outpost|Trap Device]] 1000 times |
| | A title given to adventurers that showed distinct presence by destroying or falling into traps. | | |effects6=Critical +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10% |
| | Critical +5%<br>Critical Damage +5%<br>Damage Received from Critical Hits +10%
| | |
| |- | | |title7=Renowned Hero |
| | align="center" | [[Image:VarnimyrTitle7.png|105px]] | | |icon7=VarnimyrTitle7.png|105px |
| | '''Renowned Hero'''
| | |desc7=Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm. |
| | Clear [[12-4]] Once
| | |discovery7=Clear [[Forsaken Spirit Asylum]] Once |
| | Clear [[12-4]] 50 times
| | |obtain7=Clear [[Forsaken Spirit Asylum]] 50 times |
| | Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm. | | |effects7=Damage Reduction +3%<br>Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks) |
| | Damage Reduction +3%<br>Knockdown rate increase by 2% at 100% chance for 2 sec. when attacked (Max 25 Stacks) | | |
| |- | | |title8=Corrupt Identity |
| | align="center" | [[Image:VarnimyrTitle8.png|105px]] | | |icon8=VarnimyrTitle8.png|105px |
| | '''Corrupt Identity''' | | |desc8=Whose side am I on? Mine? Yours? |
| | Clear [[12-4]] 3 times | | |discovery8=Clear [[Forsaken Spirit Asylum]] 3 times |
| | Clear [[12-4]] 100 times | | |obtain8=Clear [[Forsaken Spirit Asylum]] 50 times |
| | Whose side am I on? Mine? Yours? | | |effects8=Adaptation +2%'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP<br>({{se|008|Corrupt Identity}}) |
| | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Physical/Magical Attack increase by 5% when there is more than 200 MP
| | |
| |-
| | |title9=Drifter |
| | align="center" | [[Image:VarnimyrTitle9.png|105px]]
| | |icon9=VarnimyrTitle15.png|105px |
| | '''Fire Tamer'''
| | |desc9=You just drift around Shadow Vein not knowing what can be obtained. |
| | Clear Phase 1 in [[12-5|Tower of Howling Crimson Flames]] Once
| | |discovery9=Clear [[Shadow Vein]] Once |
| | Clear [[12-5]] Once
| | |obtain9=Clear [[Shadow Vein]] 50 times |
| | The one to tame the undying flame, albeit for a brief moment
| | |effects9=Adaptation +3%'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>''' |
| | Adaptation +2% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Burning Effect +5% (when using fire attributed weapon)<br>Fire Resistance +200
| | |
| |- | | |title10=Mark of Greed |
| | align="center" | [[Image:VarnimyrTitle10.png|105px]] | | |icon10=VarnimyrTitle16.png|105px |
| | '''Blazing Figure'''
| | |desc10=Nothing else mattered. Only finding the most beautiful and mystical gems. |
| | Clear [[12-5]] 10 times
| | |discovery10=Clear [[Shadow Vein]] 5 times without consuming Resurrection Stones |
| | Clear [[12-5]] 300 times
| | |obtain10=Clear [[Shadow Vein]] with 30 hits or less 50 times |
| | A fire that seems to evolve, becoming something wholly sentient
| | |effects10=Max HP -10%<br>Max MP +50 |
| | +5% Physical Attack Power<br>+5% Magical Attack Power<br>Summon '''Blazing Figure''' that attacks close enemies when using special actives.<br>When you summon the 5th '''Blazing Figure''', all '''Blazing Figure''' will disappear and shoot '''Howling Flames'''
| | }} |
| |-
| |
| | align="center" | [[Image:VarnimyrTitle11.png|105px]]
| |
| | '''Dance of Thorns'''
| |
| | Clear Phase 1 in [[12-6|Darkness of No Return]] Once
| |
| | Clear [[12-6]] Once
| |
| | Dance of thorns that constantly shoot from the ground.
| |
| | MP Gain When Attacking +5%<br>MP Gain When Attacked +5%<br>When attacking, 3% chance of summoning [[Media:RedThornTitle.gif|'''''Red Thorns''''']]<br>When attacking, 3% chance of summoning [[Media:BlackThornTitle.gif|'''''Black Thorns''''']]
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| |-
| |
| | align="center" | [[Image:VarnimyrTitle12.png|105px]]
| |
| | '''Dark Gaze'''
| |
| | Clear [[12-6]] 10 times
| |
| | Clear [[12-6]] 30 times without consuming Resurrection Stones
| |
| | The gaze of darkness paralyzes its target.
| |
| | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Attack/Attacked Damage +5%'''<font color=red> (Dungeon)</font>'''<br>Reduced Damage +5%<br>Damage dealt by Boss Monsters -10%'''<font color=red> (Dungeon)</font>'''<br>All Element Resistance +50
| |
| |-
| |
| | align="center" | [[Image:VarnimyrTitle13.png|105px]] | |
| | '''Saga of Fire and Darkness'''
| |
| | Clear Phase 1 in [[12-7|Cradle of Crimson Flames]] Once
| |
| | Clear [[12-7]] Once
| |
| | The battle of Fire and Darkness was like one epic saga.
| |
| | When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Fire''''']] (Critical +5% for 10 seconds)<br>When Attacking, 10% chance to activate [[Status Effects|'''''Saga of Darkness''''']] (Maximize +5% for 10 seconds)<br>When '''Saga of Fire''' and '''Saga of Darkness''' are both active, gain [[Status Effects|'''''Saga of Fire and Darkness''''']] buff (Critical Damage +10%)
| |
| |-
| |
| | align="center" | [[Image:VarnimyrTitle14.png|105px]] | |
| | '''Rekindled Fire'''
| |
| | Acquire the titles '''Blazing Figure''', '''Dark Gaze''' | |
| | Clear [[12-7]] 10 times without consuming Resurrection Stones
| |
| | After centuries, forgotten ashes are finally rekindled into blazing fire that drives darkness away
| |
| | HP Increase +10%<br>Attack Speed +10%<br>When Attacking, 5% chance to summon [[Media:RekindledFireProc1.gif|'''''Blazing Scythe''''']], and gain the buff [[Status Effects|'''''White Flash''''']] (Critical Damage +5%,Infinite Duration)'''<font color=red> cannot be overlapped (Cooldown: 10 seconds)</font>'''<br>When Attacked, 7% chance to summon [[Media:RekindledFireProc2.gif|'''''Blazing Armor''''']], and gain the buff [[Status Effects|'''''Crimson Armor''''']] (Reduced Damage +10%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When using Special Active Skills, 10% chance to summon [[Media:RekindledFireProc3.gif|'''''Meteor''''']], and gain the buff [[Status Effects|'''''Crimson Orb''''']] (All Skill Damage +5%,Infinite Duration)'''<font color=red> (Cooldown: 10 seconds)</font>'''<br>When all 3 buffs are active at the same time, gain the buff [[Status Effects|'''''Primordial Flame''''']]<br><br>[[Status Effects|'''''Primordial Flame''''']]:<br>All Skill Damage +10%, Reduced Damage +20%, Critical Damage +10%,<br>When Attacking, absorb 15% of damage dealt to recover HP(Duration: 20 sec)
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| |- | |
| | align="center" | [[Image:VarnimyrTitle15.png|105px]]
| |
| | '''Drifter'''
| |
| | Clear [[12-8]] Once
| |
| | Clear [[12-8]] 50 times | |
| | You just drift around Shadow Vein not knowing what can be obtained. | |
| | Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm]'''<font color=red> (Dungeon)</font>'''<br>Recover 100 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Dungeon)</font>'''<br>Recover 10 MP upon Awakening (Cooldown: 30 seconds) '''<font color=red> (Match)</font>'''<br>MP Cost -5% '''<font color=red> (Dungeon)</font>'''
| |
| |- | |
| | align="center" | [[Image:VarnimyrTitle16.png|105px]] | |
| | '''Mark of Greed''' | |
| | Clear [[12-8]] 5 times without consuming Resurrection Stones | |
| | Clear [[12-8]] with 30 hits or less 100 times | |
| | Nothing else mattered. Only finding the most beautiful and mystical gems. | |
| | Max HP -10%<br>Max MP +50
| |
| |}
| |