Mountain Blast/Stage 2: Difference between revisions
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| [[File:Mountain Blast Stage2.png]] | | [[File:Mountain Blast Stage2.png]] | ||
| {{SkillType|M2}} | | {{SkillType|M2}} Strike the ground with the cannon with all his might to raise an iceberg. Strike the iceberg one time for shard damage. | ||
Enemies hit by the shattering ice burg will freezing for 4 seconds. | |||
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! rowspan=3| Level Required !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | [[Status Effects/Frozen|Frozen]] Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3| Level Required !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | [[Status Effects/Frozen|Frozen]] Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Iceberg | ! rowspan=2 | Iceberg Strike !! rowspan=2 | Falling Iceberg !! rowspan=2 | Fragment !! rowspan=2 | Iceberg Strike !! rowspan=2 | Falling Iceberg !! colspan=2 | Fragment | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Shard !! Explosion | ! Shard !! Explosion | ||
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! rowspan=2| Level Required !! colspan=3 | Damage (Physical) | ! rowspan=2| Level Required !! colspan=3 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Iceberg | ! Iceberg Strike !! Falling Iceberg !! Fragment | ||
|- | |- | ||
| align=left | 99 || 460% || 221% || 160% | | align=left | 99 || 460% || 221% || 160% | ||
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! rowspan=3| Level Required !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | [[Status Effects/Frozen|Frozen]] Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ! rowspan=3| Level Required !! colspan=3 | Damage (Physical) !! colspan=4 | Max Hits !! rowspan=3 | [[Status Effects/Frozen|Frozen]] Duration !! rowspan=3 | MP Usage !! rowspan=3 | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=2 | Iceberg | ! rowspan=2 | Iceberg Strike !! rowspan=2 | Falling Iceberg !! rowspan=2 | Fragment !! rowspan=2 | Iceberg Strike !! rowspan=2 | Falling Iceberg !! colspan=2 | Fragment | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Shard !! Explosion | ! Shard !! Explosion | ||
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! rowspan=2| Level Required !! colspan=3 | Damage (Physical) | ! rowspan=2| Level Required !! colspan=3 | Damage (Physical) | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Iceberg | ! Iceberg Strike !! Falling Iceberg !! Fragment | ||
|- | |- | ||
| align=left | 99 || 462% || 221% || 160% | | align=left | 99 || 462% || 221% || 160% | ||
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*{{buff|Damage increased.}} | *{{buff|Damage increased.}} | ||
| align="left" | | | align="left" | | ||
*{{buff|Iceberg | *{{buff|Iceberg Strike damage increased.}} | ||
|} | |} | ||
<br> | <br> |