Red Screen: Difference between revisions
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Mode !! Red Screen (Physical) !! Red Screen | ! Mode !! Red Screen (Physical) !! colspan=2 | Red Screen !! Max Hits !! MP Usage !! Cooldown | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Screen Duration !! Confusion Duration | |||
|- | |- | ||
! colspan=6 | Normal | ! colspan=6 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 249% || rowspan=2 | 2 Seconds || rowspan=2 | | | '''{{PvE}}''' || 249% || rowspan=2 | 2 Seconds || rowspan=2 | 0.5 Seconds (Est.) || rowspan=2 | 11 || rowspan=2 | 90 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 79% | | '''{{PvP}}''' || 79% | ||
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! colspan=6 | [Enhanced] | ! colspan=6 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 249% || rowspan=2 | 2 Seconds || rowspan=2 | | | '''{{PvE}}''' || 249% || rowspan=2 | 2 Seconds || rowspan=2 | 0.5 Seconds (Est.) || rowspan=2 | 11 || rowspan=2 | 90 MP || rowspan=2 | 7 Seconds | ||
|- | |- | ||
| '''{{PvP}}''' || 79% | | '''{{PvP}}''' || 79% | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |- style="background:{{ColorSel|CharLight|Eve}}" | ||
! Mode !! Regular | ! rowspan=2 | Mode !! colspan=2 | Regular | ||
|- style="background:{{ColorSel|CharLight|Eve}}" | |||
! Normal !! Empowered | |||
|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 249*11}}}}% || {{formatnum:{{#expr: 249*11*1.2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: }}}}% | | {{formatnum:{{#expr: 79*11}}}}% || {{formatnum:{{#expr: 79*11*1.2}}}}% | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Only the non-damaging projectile that creates the screen deals any hitstun. | |||
*The confusion persists for a very short period after the screen expires, and is inflicted by every hit of the screen. | |||
<br> | <br> | ||