Template:SkillText: Difference between revisions
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→Skill Traits
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| Empowered = Damage increased to {{{2|}}}% | | Empowered = Damage increased to {{{2|}}}% | ||
| Gigantic = Skill size increased to {{{2|}}}% | | Gigantic = Skill size increased to {{{2|}}}% | ||
| Light = | | Light = {{#switch:{{{2|}}} | ||
{{#switch:{{{2|}}} | |||
| ECP = ECP Usage decreased to {{{3|}}}% | | ECP = ECP Usage decreased to {{{3|}}}% | ||
| MP/DP = MP/DP Usage decreased to {{{3|}}}% | | MP/DP = MP/DP Usage decreased to {{{3|}}}% | ||
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| Enhanced = Critical Hit Rate increased to 100%<br>Damage decreased to {{{2|}}}% | | Enhanced = Critical Hit Rate increased to 100%<br>Damage decreased to {{{2|}}}% | ||
| Reversed = MP Usage decreased to {{{2|}}}%<br>Cooldown increased to {{{3|}}}% | | Reversed = MP Usage decreased to {{{2|}}}%<br>Cooldown increased to {{{3|}}}% | ||
| Critical = | | Critical = {{#switch:{{{2|}}} | ||
{{#switch:{{{2|}}} | |||
| ECP = ECP Usage increased to {{{3|}}}%<br>Skill will ignore 50% defense (25% defense in PvP) | | ECP = ECP Usage increased to {{{3|}}}%<br>Skill will ignore 50% defense (25% defense in PvP) | ||
| Energy = MP Usage increased to 100%<br>Skill will ignore {{{3|}}}% defense ({{{4|}}}% defense in PvP) | | Energy = MP Usage increased to 100%<br>Skill will ignore {{{3|}}}% defense ({{{4|}}}% defense in PvP) | ||
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}} | }} | ||
| Haste = Cooldown decreased to {{{2|}}}% | | Haste = Cooldown decreased to {{{2|}}}% | ||
| Regenerating (1) = | | Regenerating (1) = {{#switch:{{{2|}}} | ||
{{#switch:{{{2|}}} | |||
| ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage | | ECP = {{{3|}}}% chance of regaining {{{4|}}}% of the ECP Usage | ||
| #default = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage | | #default = {{{2|}}}% chance of regaining {{{3|}}}% of the MP Usage |