Icon Title Discovery Obtain Description Stats
Open Fire Defeat Chaos Circle 50 times Defeat Chaos Circle 700 times Watch out! Chaos Circles will open fire. Attacks have a 5% chance to summon Chaos Circle's attack. Their attacks do not afflict hitstun and lowers the enemy attack speed by 10% for 10 seconds.
Entrance to the Demon Realm Clear 12-1 and achieving all of the following once:
  • Take under 5 hits
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Clear 12-1 and achieving all of the following 100 times:
  • Take under 5 hits
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
The door to the Demon Realm is at the end of this labyrinth. Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon)
MP Cost -3%
All Skill Cooldown -3%
Sentinel Unit Clear 12-2 and achieving all of the following once:
  • Achieve S Rank or higher
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Clear 12-2 and achieving all of the following 100 times:
  • Achieve S Rank or higher
  • Clear without using Resurrection Stones
  • Clear within 2 minutes
Sentinels are the elites of the Dark Elf army. Their ability to snipe, infiltrate, and track is top class in the Demon Realm. Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon)
Upon attacking, 3% chance of arrow attack from Sentinel Unit.
Forginay's Fruit Defeat Forginay once Defeat Forginay 200 times The tree, Forginay bears one fruit every few years. Its fruit is considered one of the strongest natural stimulant in the Demon Realm. When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. (Cooldown of 180 seconds) cannot be overlapped (Dungeon)
When hit by a killing blow, leave 1 HP and become invincible for 3 seconds. All Skill in the skill slot counts cooldown. (Cooldown refreshes upon death) cannot be overlapped (Arena)
Key to Victory Defeat Sentinel Guardians once Defeat Sentinel Guardians 50 times Key to Victory? It's simple. Know your enemies' weakness and survive. Damage dealt to Boss Monsters +10% (Dungeon)
Recovery Item Effectiveness +5% (Dungeon)
Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon)
Critical Presence Clear 12-3 3 times Defeat Trap Device 1000 times A title given to adventurers that showed distinct presence by destroying or falling into traps. Critical Rate +5%
Critical Damage +5%
Damage Received from Critical Hits +10%
Renowned Hero Clear 12-4 Once Clear 12-4 50 times Well known heroes are known for a reason. It's only a matter of time the name will spread across the Demon Realm. Damage Reduction +3%
Knockdown rate increase by 2% at 100% chance for 2 sec. when attacking (Max 25 Stacks)
Corrupt Identity Clear 12-4 3 times Clear 12-4 100 times Whose side am I on? Mine? Yours? Adaptation +3% [Adapt to the environment and regain some power suppressed by the Demon Realm] (Dungeon)
Physical/Magical Attack increase by 5% when there is more than 200 MP