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! colspan=6 | Normal | ! colspan=6 | Normal | ||
|- | |- | ||
| '''{{PvE}}''' || 1008% || rowspan=2 | | | '''{{PvE}}''' || 1008% || rowspan=2 | 11 || style="text-align: left" rowspan=2 | {{*}}Throwing Distance decreased {{*}}Rotating Blow Hit Count increased | ||
| rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
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! colspan=6 | [Enhanced] | ! colspan=6 | [Enhanced] | ||
|- | |- | ||
| '''{{PvE}}''' || 1210% || rowspan=2 | | | '''{{PvE}}''' || 1210% || rowspan=2 | 11 || style="text-align: left" rowspan=2 | {{*}}Throwing Distance decreased {{*}}Rotating Blow Hit Count increased | ||
| rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | | rowspan=2 | 300 MP || rowspan=2 | 22 Seconds | ||
|- | |- | ||
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! Attribute Effect !! Max Hits !! Attribute Effect | ! Attribute Effect !! Max Hits !! Attribute Effect | ||
|- | |- | ||
| {{SkillText|Useful|60}} || | | {{SkillText|Useful|60}} || 21 (20 on release) || {{SkillText|Gigantic|120}} | ||
|} | |} | ||
<br> | <br> | ||
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|- | |- | ||
! {{PvE}} | ! {{PvE}} | ||
| {{formatnum:{{#expr: 1210* | | {{formatnum:{{#expr: 1210*11}}}}% || {{formatnum:{{#expr: 1210*0.60*21}}}}% || {{formatnum:{{#expr: 1210*11*1.2}}}}% || {{formatnum:{{#expr: 1210*0.60*21*1.2}}}}% | ||
| {{formatnum:{{#expr: 1210*2}}}}% ~ {{formatnum:{{#expr: 1210*6}}}}% || {{formatnum:{{#expr: 1210*5*0.6}}}}% ~ {{formatnum:{{#expr: 1210*0.6*12}}}}% || {{formatnum:{{#expr: 1210* | | {{formatnum:{{#expr: 1210*2}}}}% ~ {{formatnum:{{#expr: 1210*6}}}}% || {{formatnum:{{#expr: 1210*5*0.6}}}}% ~ {{formatnum:{{#expr: 1210*0.6*12}}}}% || {{formatnum:{{#expr: 1210*11}}}}% || {{formatnum:{{#expr: 1210*0.6*20}}}}% | ||
| {{formatnum:{{#expr: 1210*2*1.2}}}}% ~ {{formatnum:{{#expr: 1210*6*1.2}}}}% || {{formatnum:{{#expr: 1210*5*0.6*1.2}}}}% ~ {{formatnum:{{#expr: 1210*0.6*12*1.2}}}}% || {{formatnum:{{#expr: 1210* | | {{formatnum:{{#expr: 1210*2*1.2}}}}% ~ {{formatnum:{{#expr: 1210*6*1.2}}}}% || {{formatnum:{{#expr: 1210*5*0.6*1.2}}}}% ~ {{formatnum:{{#expr: 1210*0.6*12*1.2}}}}% || {{formatnum:{{#expr: 1210*11*1.2}}}}% || {{formatnum:{{#expr: 1210*0.6*20*1.2}}}}% | ||
|- | |- | ||
! {{PvP}} | ! {{PvP}} | ||
| {{formatnum:{{#expr: 413* | | {{formatnum:{{#expr: 413*11}}}}% || {{formatnum:{{#expr: 413*0.60*21}}}}% || {{formatnum:{{#expr: 413*11*1.2}}}}% || {{formatnum:{{#expr: 413*0.60*21*1.2}}}}% | ||
| {{formatnum:{{#expr: 413*2}}}}% ~ {{formatnum:{{#expr: 413*6}}}}% || {{formatnum:{{#expr: 413*5*0.6}}}}% ~ {{formatnum:{{#expr: 413*0.6*12}}}}% || {{formatnum:{{#expr: 413* | | {{formatnum:{{#expr: 413*2}}}}% ~ {{formatnum:{{#expr: 413*6}}}}% || {{formatnum:{{#expr: 413*5*0.6}}}}% ~ {{formatnum:{{#expr: 413*0.6*12}}}}% || {{formatnum:{{#expr: 413*11}}}}% || {{formatnum:{{#expr: 413*0.6*20}}}}% | ||
| {{formatnum:{{#expr: 413*2*1.2}}}}% ~ {{formatnum:{{#expr: 413*6*1.2}}}}% || {{formatnum:{{#expr: 413*5*0.6*1.2}}}}% ~ {{formatnum:{{#expr: 413*0.6*12*1.2}}}}% || {{formatnum:{{#expr: 413* | | {{formatnum:{{#expr: 413*2*1.2}}}}% ~ {{formatnum:{{#expr: 413*6*1.2}}}}% || {{formatnum:{{#expr: 413*5*0.6*1.2}}}}% ~ {{formatnum:{{#expr: 413*0.6*12*1.2}}}}% || {{formatnum:{{#expr: 413*11*1.2}}}}% || {{formatnum:{{#expr: 413*0.6*20*1.2}}}}% | ||
|} | |} | ||
*Maximum damage on immediate release accounts for initial hit. PvP damage is relative to position of cast and the enemy and Rose. | *Maximum damage on immediate release accounts for initial hit. PvP damage is relative to position of cast and the enemy and Rose. | ||
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*Dealing maximum hits with the held version of the skill is only possible at point-blank range and only if the enemy does not get pushed out by the skill itself or other factors. | *Dealing maximum hits with the held version of the skill is only possible at point-blank range and only if the enemy does not get pushed out by the skill itself or other factors. | ||
*Letting go of the button at any time after the start of the initial animation will cause the skill to release, unlike other hold skills with much longer initial casts. | *Letting go of the button at any time after the start of the initial animation will cause the skill to release, unlike other hold skills with much longer initial casts. | ||
*The skill will deal 10 hits instead of 11 in [[Free Training]]. | |||
**With '''Useful''', it will deal 18 hits instead of 21 if fully held and 17 instead of 20 on immediate release. | |||
<br> | <br> | ||