Chain Burst: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=4 | Enhanced Chain Burst !! colspan=3 | Light Chain Burst
! colspan=4 | Enhanced Chain Burst !! colspan=3 | Heavy Chain Burst
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! colspan=2 | Details
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Damage !! Critical Rate !! MP Usage
! Damage !! Critical Rate !! MP Usage
|-
|-
| 56 || {{SkillText|Enhanced|80}} || 169.6% || 100% || 64 || {{SkillText|Light|80}} || 80 MP
| 56 || {{SkillText|Enhanced|80}} || 169.6% || 100% || 64 || {{SkillText|Heavy|140|150}} || 296.8% || 12 Seconds
|}
|}
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*Best used directly in front of target or against a wall to ensure full hits, because the fireballs are launched in random directions and angles.
*Best used directly in front of target or against a wall to ensure full hits, because the fireballs are launched in random directions and angles.
*The last fireball is brighter and bigger than the others.
*The last fireball is brighter and bigger than the others.
**The last fireball also provide knockdown to the targets.
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