Cut Tendon: Difference between revisions

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__NOTOC__
__NOTOC__{{Languages|Cut Tendon}}
{{Languages|Cut Tendon}}
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{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
|-
|-
| [[Image:STactive2.png]]
| [[File:BladeMasterSkill6.png]]
| '''[Active]''' Raven does a low slash aimed at one of the opponent's tendons causing the enemy to be inflicted with [[Status Effects|Leg Wound]], steadily draining their health while preventing them from running.  
| {{SkillType|A}} Slash your enemies' tendons to stop them from running.  
|-
|
| {{SkillText|True|1.2}}
|}
|}
<br>
<br>
{{clearfix}}


== Requirements ==
== Requirements ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
 
|- style="background:{{ColorSel|CharLight|Raven}}"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
! Class         !! Master  !! Level Required !! SP Cost Per Level
|-
! Class !! Level Required
|-
|-
| [[Sword Taker]] || Lv. 20  || 25            || 3 
| [[Blade Master]] || 50
|}
|}
<br>
<br>


== Skill Information ==
== Skill Information ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven"
|- style="background:{{ColorSel|CharLight|Raven}}"
! Skill Level !! Required Level !! Damage (Physical) !! Debuff Duration !! MP Usage !! Cooldown
|-
|-
| align="left" | 1 || rowspan="2" | 25 || 329% || 4 Seconds || rowspan="21" | 50 MP || rowspan="21" | 6 Seconds
! rowspan=2 | Mode !! rowspan=2 | Sharp Slash (Physical) !! colspan=2 | {{se||Wound}} !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|-
| align="left" | 2 || 339% || 4.2 Seconds
! Chance !! Duration
|-
|-
| align="left" | 3 || 26 || 350% || 4.4 Seconds
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 4 || 29 || 361% || 4.6 Seconds
| {{PvE}} || 1241% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | 5 || 32 || 371% || 4.8 Seconds
| {{PvP}} || 397%
|-
|-
| align="left" | 6 || 35 || 382% || 5 Seconds
| colspan="6" | '''[Enhanced]'''
|-
|-
| align="left" | 7 || 38 || 393% || 5.2 Seconds
| {{PvE}} || 1489% || rowspan=2 | 50% || rowspan=2 | 5 Seconds || rowspan=2 | 40 MP || rowspan=2 | 7 Seconds
|-
|-
| align="left" | 8 || 41 || 403% || 5.4 Seconds
| {{PvP}} || 476%
|-
|}
| align="left" | 9 || 44 || 414% || 5.6 Seconds
<br>
|-
 
| align="left" | 10 || 47 || 425% || 5.8 Seconds
== [[Skill Traits]] ==
|-
{{Traits|Raven|Cut Tendon|Light, Killing Blow (1)|mp=40|duration=5|duration2=120}}
| align="left" | 11 || 50 || 435% || 6 Seconds
<br>
 
==Tips and Details ==
*When combined with [[Attributing Equipment#Nature (Poisoning)|Poisoning]], the opponent's movement will be severely crippled.
*{{se||Wound}}'s ability to negate running has no effect on monsters or [[Epic NPCs]].
*'''Cut Tendon''' can be countered.
*'''Cut Tendon''''s ability to stop a character's ability to dash can be negated in a few ways:
**When rolling up from a knockdown state, if the left or right directional key is held, the character will be able to start a dash.
**If an [[Eve]] character presses the down directional key before landing from the air (does not matter if held or not), holding a directional key to the left or right before '''Eve''' lands will automatically start in a dash.
<br>
 
== Trivia ==
*The Bleed icon was changed to Wound after the release of [[Veteran Commander]]. In NA, the icon changed after the release of the Hunting Fields.
**This affects [[Cut Tendon]], [[Bloody Accel]], [[Harsh Chaser]], and [[Rage Cutter]].
<br>
 
==Updates==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Raven updates-table"
|-
|-
| align="left" | 12 || 53 || 446% || 6.2 Seconds
! colspan=2 | Date !! colspan=2 | Changes
|-
|-
| align="left" | 13 || 56 || 457% || 6.4 Seconds
! KR !! NA !! PvE !! PvP
|-
|-
| align="left" | 14 || 59 || 468% || 6.6 Seconds
| 08/06/2009 || 08/03/2011 || colspan=2 align="left" |  
*'''Cut Tendon''' added.
|-
|-
| align="left" | 15 || 62 || 478% || 6.8 Seconds
| 01/17/2013 || - || colspan=2 align="left" |  
*{{buff|This skill now lunges farther by a small margin (decreases chance of missing).}}
|-
|-
| align="left" | 16 || 65 || 489% || 7 Seconds
| 08/06/2015 || 01/13/2016 || colspan=2 align="left" |  
*{{nerf|Wound chance becomes 50%.}}
*Moved from [[Sword Taker]] to [[Blade Master]].
|-
|-
| align="left" | 17 || 68 || 500% || 7.2 Seconds
| 01/21/2016 || - || colspan=2 align="left" |  
*Fixed an issue where Killing Blow (1) attribute was not working.
|-
|-
| align="left" | 18 || 71 || 510% || 7.4 Seconds
| 02/04/2016 || 03/16/2016 || colspan=2 align="left" |  
*{{nerf|Debuff duration decreased.}}
|-
|-
| align="left" | 19 || 74 || 521% || 7.6 Seconds
| 04/27/2017 || 05/10/2017 || align="left" |  
*None
| align="left" |  
*{{nerf|'''Damage''' decreased.}}
|-
|-
| align="left" | 20 (M) || 77 || 531% || 7.8 Seconds
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|-
|-
| align="left" | 21 || -* || 542% || 8 Seconds
| 04/05/2018 || 04/18/2018 || colspan=2 align="left" |  
*{{buff|'''Damage''' increased.}}
|}
|}
<br>
<br>


== [[Skill Note]] ==
==Alternative Names ==
<center>{{quotation|You will know the pain of not being able to run away. Let the wounds heal slowly so you do not forget the pain. Thank goodness this is not the hard way. -Unknown}}</center>
{{AlternateLanguages
'''Name:''' Wound Opener (NA) / (아물지 않는 상처-"An Unhealed Wound")
|Color={{ColorSel|CharLight|Raven}}
 
|KR=컷텐던              |KRName=Cut Tendon
'''Description:''' Increase Leg Wound duration by 3 seconds and increase Leg Wound damage.
|FR=Rupture du tendon |FRName=Cut Tendon
<br>
|JP=マスキュラーカット |JPName= Muscular Cut
 
|CN=断脉之刃 |CNName=Cut Pulse's Blade
==Tips and Details ==
|DE=Sehnenriss |DEName=Cut Tendon
*This attack has a 100% success rate to cause the [[Status Effects|Leg Wound]] Effect.
|ES=Rasgatendones |ESName=Cut Tendons
*When combined with [[Elements#Ice (Frozen)|Ice]], the opponent's movement is severely crippled.
|IT=Strappa-Tendine |ITName=Cut Tendon
*[[Status Effects|Leg Wound]] status' ability to negate running has no effect on monsters.
|PL=Ścięcie |PLName=Cut
*Warning: [[Cut Tendon]] can be reflected by [[Counterattack]].
|BR=Ruptura |BRName=Rupture
}}
<br>
<br>
 
{{SkillNav - Blade Master}}
== Updates ==
* 1/17/2013 KR
** This skill now lunges farther by a small margin (decreases chance of missing).
<br>
 
== Trivia ==
*Bleed icon was changed to Leg Wound after the release of Veteran Commander. In NA, the icon changed after the release of the Hunting Fields.
**This affects [[Cut Tendon]], [[Bloody Accel]], Noted [[Harsh Chaser]] and [[Rage Cutter]].
<br>
 
{{tabs
|name=s
|tab1=NA
|contents1={{STSkills}}
|tab2=KR
|contents2={{STSkillsKR}}
}}
 
[[Category:First Job Active Skills]]
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