Cutlass Wind: Difference between revisions

598 bytes removed ,  21 April 2018
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Level Required !! Tornado (Magical) !! Max Hits !! MP Usage !! Cooldown
|-
| align="left" | 90 || rowspan=2 | 283% || rowspan=2 | 17 || rowspan=2 | 200 MP || 15 Seconds
|-
| align="left" | [Enhanced] || 12 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Level Required !! Tornado (Magical)
|-
| align="left" | 90 || rowspan=2 | 79%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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==Tips and Details==
==Tips and Details==
*'''Cutlass Wind''' can deal 4,811% (1,343% in PvP) Magical Damage, assuming all hits connect.
*'''Cutlass Wind''' can deal {{formatnum:{{#expr: 248*17}}}}% ({{formatnum:{{#expr: 85*17}}}}% in PvP) Magical Damage, assuming all hits connect.
*Non-Super Armor enemies will be juggled very high, possibly resulting in a loss of hits should the enemy end up bouncing higher than the skill's range.
*Non-Super Armor enemies will be juggled very high, possibly resulting in a loss of hits should the enemy end up bouncing higher than the skill's range.
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*09/28/2017 (KR) / 10/18/2017 (NA)
*09/28/2017 (KR) / 10/18/2017 (NA)
**PvP damage decreased.
**PvP damage decreased.
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**PvE damage decreased.
**PvE damage decreased.
**PvP damage increased.
**PvP damage increased.
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